AND!XOR DC26 console ARG log
Primary log documenting the command-line challenge, ESP-IDF console direction, UART/USB serial focus, village-themed hacking areas, and social challenge framing.
Play surface
CTF impact, badge puzzles, scavenger hunts, demoscene contests, game add-ons, and playful app ecosystems gathered from the compendium records.
Resources
Primary log documenting the command-line challenge, ESP-IDF console direction, UART/USB serial focus, village-themed hacking areas, and social challenge framing.
Public challenge archive documenting main-badge CAN, UART, random-traffic, Speedometer SAO, Red Balloon Security, and Rivian challenge surfaces.
Official CTF page documenting the CTF.ae leg, August 8-10, 2025 timing, remote and onsite participation, and Bug Bounty Village room W326 at LVCC.
Official CTF page tying RomHack Camp to on-site finals and training-camp CTF context.
Official SaikoCTF page documenting the HITB Bangkok challenge, hardware badge, physio and cyber-challenge interfaces, programmable component interfaces, and August 26-30, 2024 event context.
Collaborative public NoNameBadge CTF write-up repository listing challenge areas and links to the instruction page and leaderboard.
Coders in UA repository preserving NoNameBadge 2020 CTF write-up entry points, official-info and leaderboard links, and post-event challenge reconstruction.
FPGA-related tree with main, tests, and uart_coprocessor projects referenced by the README tooling notes.
MIT-licensed firmware repository for the DC32 Speedometer SAO, referenced by the public CTF challenge archive.
Official activity guide for removable remote, cable making/testing, 555-timer modification, and timing-circuit CTF context.
Primary add-on source for the ATSAMD21G18A DOOM SAO, SAO v1.69bis logical integration, serial terminal, DOOM Guy interface, bus sniffers, virtual EEPROM identity, and DC27-badge compatibility context.
Live app directory with badge, background, games, media, music, pattern, and utility apps.
Sprite_tm writeup showing a Gameboy emulator adapted to the SHA2017 badge's e-paper constraints.
TiDAL Hatchery entry for Phlash's Doom port.
App-directory entry for a badge fight game that lets EMF Camp badge holders challenge each other.
Hatchery entry for a Doom-with-sound app using ESP32 loading and the FPGA for video and sound.
2026 app-directory entry for a Wolfenstein-style ESP-NOW multiplayer raycasting game.
Archived official collector-badge challenge page describing assembly, embedded-system exploitation, and Black Badge reward.
Official Kākācon art page documenting Kākācon #3 2021 pin and sticker artifacts and Pepper Raccoon sticker design credit.
Official Kākācon art page documenting Kākācon #4 2022 pin and sticker artifacts and Pepper Raccoon sticker design credit.
Hackaday reveal article for RISC-V soft core, open FPGA tooling, Jeroen Domburg / Sprite_TM design credit, and 500-plus attendee badge production context.
Hackaday coverage of post-distribution badge hacks, demoscene entries, BBS modem work, and multiplayer serial games.
Contemporary article documenting LostboY / Ryan Clarke authorship, playable vinyl record format, role-color variants, secret alphabets, inner-groove markings, and analog puzzle clues.
Attendee report documenting opening-ceremony badge discussion, Ryan Clarke / LostboY attribution, and puzzle interaction framing.
Later puzzle-analysis source using DEF CON 23 as an example of lanyard-based Nyctograph and Gold Bug enciphered secret messages.
Hackaday report documenting the ESP8266, OLED, IR, LEDs, LiPo, faction game, schedule, challenges, and unlockable applications.
Last pre-event source for Lecco pre-party, workshops, and attendee comment guidance to bring a laptop and USB cables for badge hacking.
Contemporary field report naming Ryan Clarke as badge designer and documenting the non-electronic-electronic PCB playing-card design, copper/soldermask/silkscreen artwork, XOR gate, and crypto challenge.
Hackaday source for hidden puzzle layers, gravity simulation, moving-message display, Tetris clone, infrared protocol, prize framing, and badge-hacking award categories.
Hardware overview.
Hackaday hands-on source for unofficial DEF CON context, visible hardware, controls, radio, GPIO breakouts, USB serial behavior, games, and sale/distribution plan.
Contemporary Hackaday source documenting the 7-inch vinyl record badge, non-electronic alternation context, collaborative badge-hacking effort, and early puzzle hunt.
Hackaday field report documenting the badge-hacking area, LED sculptures, shift-register examples, wireless add-ons, and community projects during Supercon.
Hackaday reveal source for 320x240 color display, full QWERTY keyboard, BASIC, CP/M, games, Easter eggs, GPIO/I2C/serial hacking, and Belgrade lineage.
Contemporary article documenting Ryan Clarke's design goals, embedded game, cryptography, badge variants, IR interactions, free/open software, VGA expansion, and secret-society story.
Readable mirror of the badge writeup, useful for text extraction and corroborating serial/CTF details.
Great Scott Gadgets assembly PDF linked from the badge page for the ToorCon 13 badge hacking kit.
Current official FAQ source for the USF Marshall Student Center event context, participant badge and lanyard inclusion, check-in expectations, and admission package.
Secondary attendee report documenting the 2024 electronic HCV badge's screen, joystick, battery or USB-C power, pre-installed clues, and badge-to-badge clue exchange.
Technical CTF write-up documenting observed badge hardware, RP2040/MicroPython behavior, USB serial access, Wi-Fi AP, web challenge pages, filesystem files, and encrypted flag database.
Marc Merlin's technical writeup documenting board bring-up challenges, TFT/touchscreen, APA106-style LEDs, I/O expander, IR receiver, joystick, BME280, accelerometer, rotary encoder, and full-demo driver work.
Attendee challenge writeup documenting observed 2025 badge controls, LEDs, challenge solutions, PCB blueprint archive, and secret hardware challenge analysis.
Attendee/team writeup documenting the bPod electronic badge, snake and tetris games, badge firmware dumping, online scoreboards, and event CTF context.
CC BY 4.0 attendee writeup documenting the badge hardware, MicroPython workflow, six challenge flags, Manzel authorship, and source badge photos.
Official Uber Badge page documenting lifetime-admission award context and the public registry model; the current public registry does not list a 2026 badge-challenge winner.
README-listed Flappybirds project by Pieter Vander Vennet.
README-listed Pacman project by Glymphie.
README-listed arcade game using a micro:bit for controls by Daniel Lundsgaard Skovenborg.
README-listed small adventure hack-and-slash game by Jens 'JWolf' Larsen.
README-listed video player and AM radio transmitter by Konrad Beckmann.
Source tree containing menu, schedule, settings, Tetris, battery monitor, system monitor, and badge challenge application files.
Repository games directory for Dino Run, Doom Maze, Hackermon, and Star Invaders modules.
Official badge-challenge page documenting the 2026 puzzle's intentionally vague badge and neck-worn-material clue surface, no-hints posture, Joshua Grose solve path, and Uber Badge award path.
Hackerware CTF page preserving the 2025 badge challenge prompts, error-code surfaces, and blueprint link.
Primary badge source documenting Hackable BCPen and CPen badges, BSides Goa 2024 booth/free-exam context, pre-programmed badge behavior, LED/button components, binary-code unlock path, and Vulnmachines challenge flow.
Primary badge documentation for ESP32, MicroPython, 8x32 LED matrix, three buttons, twelve minibadge spots, rechargeable battery, flashing, charging, menu behavior, Wi-Fi configuration, Hacker Challenge score, and uPyCraft editing.
Repository badge guide source for contact setup, navigation, IR trading, cryptographic clue verification, organizer validation, round propagation, and post-conference CircuitPython hacking.
Official 2025 badge guide documenting name editing, score display, Hacker Pet, Tetris, Dino, Snake, Red-vs-Blue tower capture, Re:CTF badge-ID binding, cross-board interaction, and BadUSB behavior.
Official PCB Badge guide for score display, BadUSB play, badge docking, game battle, programmer/FTDI support, QR/source-code discovery, and troubleshooting.
Public hardware-hacking guide for USB serial setup, CTF menu, UART jumpers, RF wiring, and credits.
Hackerware guide for LED placement, CTF unlock solder steps, serial monitor settings, and mini-speaker solder points.
Official Euphoria CTF wiki page directing players to the Shadytel Experience Center for Shady Tag registration before the badge challenge.
Primary manual source for the STM32F412RET6, OLED, ST7735 TFT, APA-102C LEDs, BlackBerry Q10 keyboard, USB-C, battery holder, inspectAR workflow, key bindings, BENDERPISS CTF, and source-release links.
Official badge page documenting four buttons, four LEDs, sponsor challenge legs, binary flag entry, hardware-hacking acknowledgement, volunteer reward flow, and Discord support path.
Hackerware badge page describing the full-colour UV-printed CTF badge crafted for BSides Adelaide and linking build/CTF material.
Official badge page documenting the Infinity Glove electronic badge, custom-designed hardware CTF framing, hidden puzzles, badge-holder-only stages, price, pre-order-only availability, and on-site pickup.
Hackerware badge page for the second BSides Adelaide conference badge, standalone CTF controls, binary flag entry, LED unlocks, reset path, and mystery code.
First-hand Hackster project source for the Packet Hack Badge artifact, UAE skyline/mech artwork, CTF challenge, reprogramming pins, wrist wearability, authorship, and Hackster image-rights boundary.
Public GreyBadge repository whose GitHub description identifies GreyMecha/Army as the GreyCTF 2025 badge.
Official CommSec Village source for registered-attendee badge distribution, Qihoo360 Unicorn Team design credit, mini-games, hidden challenges, open-source statement, and hardware specs.
Official CommSec Village source for the special-edition HITB2018PEK badge, Badge Village hacking path, mini-games, hidden challenges, open-source statement, hardware notes, USD35 limited visitor purchase path, and JD Security Geek Village context.
Abhinav SP's project-owner writeup documenting the first SINCON badge, hardware components, building design, SMD soldering village, serial CTF behavior, and credits.
Project-owner Hackster source for the 2024 badge concept, MS51FB9AE/CH340G hardware, LED layout, CTF behavior, and hardware village soldering.
Project-owner Hackster writeup for the 2025 badge hardware list, standalone CTF design, tactile buttons, challenge LEDs, hardware village, and hidden challenge.
Hackster project writeup with story, bill of materials, assembly notes, serial menu, CTF design, photos, and credits.
Badge Pirates primary narrative source for the 2019 conference badge, Jr Hacker badge, badge quantities, ESP8266 hardware, reverse-mount LEDs, Wi-Fi beacon game, variants, contests, and production lessons.
HackRVA overview describing the ongoing RVAsec electronic-badge programme, sponsorship model, games, surprises, and limited availability.
HackRVA overview for the annual RVAsec electronic-badge programme, games, surprises, sponsorship, and limited badge availability.
HackRVA overview of the RVAsec badge programme, limited badge availability, games, surprises, schedules, and sponsor model.
TechMaker badge-team post documenting the Ukrainian NoNameCon hardware badge budget, ESP32 platform choice, prototypes, production batch, assembly workflow, firmware/CTF story, solved counts, and post-event reset update.
English TechMaker badge-team article documenting the NoNameBadge 2020 air-quality concept, custom board redesign, Basic/Creators editions, hardware details, CTF framing, and COVID/no-offline-conference caveat.
BOM listing the 69x43 mm board's ATmega32U4, USB-A connector, four-position DIP switch, two tactile switches, red/green LEDs, crystal, passives, and ISP header.
Great Scott Gadgets parts-list PDF linked from the badge page for the ToorCon 13 badge hacking kit.
KiCad PCB source for badge artwork, reverse-mounted PLCC LED footprints, Cyber City Circuits logo footprint, and SECYC sponsor silkscreen context.
Soldering PDF documenting pre-soldered components, 1206 SMD LED placement, polarity, CR2032 power, micro-USB warning, and CTF LED progress.
Official pretalx source for the third BSides Adelaide edition, July 27-28, 2026 dates, Amora/Hilton Adelaide venue, and CTF/hardware topic context.
Repository challenge PDF referenced by the README for post-event challenge play.
Repository challenge-summary deck for the BSidesKC 2019 badge challenge trail.
Primary controller-screen README documenting the ESP32-2432S028R board, ESP-IDF firmware, competition secure boot, BLE mesh admin commands, and `pin.py` / `broadcast_time.py` helper scripts.
Official NorthSec repository for the ESP32 controller-screen challenge device used as a BLE mesh interface to the 2023 badge LEDs and debug flows.
Camp challenge page for badge hacking, scoring, and prize ceremony links.
Challenge platform linked from the SecOps Hack the Badge page for solving the badge hacking challenge and obtaining binary unlock codes.
Hackers Challenge registration source for badge ID, UUID, serial boot output, and badge game-score behavior.
Manual source for registering the badge with the Hacker Challenge server, personalization, and optional Wi-Fi configuration.
Primary log documenting the B.E.N.D.E.R. v2.0 challenge path, text-adventure framing, buffer-overflow step, firmware/hardware/radio/crypto/social areas, and post-event walkthrough status.
Sinclair Studios writeup documenting the ESP32-C3/OLED badge, custom PCB, RGB LED strips, USB-C power, challenge stages, Minecraft stage, and build lore.
Independent writeup source documenting the lanyard, cassette tape, liner-front, liner-back, character-color puzzle, and challenge timing.
Science Viking Labs source documenting the pre-con clues, challenge hint flow, SAO and IR observations, Morse and serial material, and badge solving path.
Kybr raw writeup source for nine badge variants, musical measures, Peer Gynt unlock, phone and friend challenge structure, hidden faceplate numbers, and final handoff context.
Spiderboy writeup documenting the collector badge, Arduino/ATmega328p claims, Usnoobie inspiration, and solving path.
First-hand writeup by Jean Privat documenting the 2025 soldering-village challenge add-on, eight-LED troubleshooting, SAO table context, scrambled code behavior, and recovered flag trail.
Darkglade writeup documenting UART access, boot output, EasyFlag discovery, per-badge data, and NodeMCU/ESP8266 badge context.
Darkglade writeup documenting the harder badge flag, crypto/AES behavior, firmware inspection, and Lua/NodeMCU bytecode path.
Repository folder with RCA talk PDF, booklet PDF, audio media, and PCB imagery.
Community source documenting a custom Game Boy ROM for the DEF CON 32 badge, LED control behavior, and public source publication.
Hackaday.io list preserving attendee hardware, software, camera, printer, time-lapse, and challenge projects around the 2017 camera badge.
Referenced SMD soldering challenge circuit source used as part of the unofficial Remoticon 2020 badge design.
Hackaday.io contest source for functional SAO challenge rules, deadline, categories, judging, and winner list.
MK Factor creator write-up for the Enigma badge design, STM32L433, ICE40HX1K FPGA, LED matrix, lampboard, minibadges, badge-ring challenge, firmware, production, and credits.
CTFtime profile for Security Fest; may require anti-abuse access controls.
Organization credited on the BSides Ballarat page, alongside volunteers, for developing the conference CTF tied to the Underground badge fiction.
Official wiki page directing players to register a Shady Tag at the Shadytel Experience Center and tying the first challenge to the badge.
Official media-server source for assets.zip, Badge_Game_Music_v2.zip, badge_readme.txt, DC32 HW.zip, DC32BadgeGame.zip, DEFCON-32-BadgeFirmware-main.zip, and FREEWiLi firmware documentation.
Designer profile linked from the badge challenge writeup.
Hyperglitch writeup covering NFC quests, LED display, USB modes, production challenges, and Flipper Zero lore.
Official event page documenting the February 28-March 1, 2026 Central Ballarat event, Underground interactive ESP32 badge, screen, controls, badge-to-badge communication, SAO support, limited BSides SAO, and CTF story.
DEF CON forum source for the DEF CON 31 Youth Challenge hours, Social Engineering Community Village location, and puzzle-topic framing.
Public feedback page with RCA/CTF communication caveats and badge praise.
Official NorthSec source placing the 2019 conference at the Montreal Science Centre and the CTF at Marché Bonsecours.
Official NorthSec source documenting 2022 as the return-to-in-person edition at Marche Bonsecours, with livestreamed conference and remote-first CTF with in-person option.
Official NorthSec source documenting the 2023 ten-years-anniversary edition at Marché Bonsecours and in-person CTF context.
Official NorthSec source documenting the 2024 Marché Bonsecours edition and on-site CTF scale.
AiSP listing corroborating SINCON Reloaded Conference dates of 5-6 Jan 2023 and Voco Orchard Singapore venue.
Hackaday event source for November 5-6, 2016 Pasadena context, Supplyframe DesignLab and Los Angeles College of Music venue, hardware badge, hacking competition, and crypto challenge.
Official 2025 event source for the May 12-13, 2025 Hilton Adelaide edition, villages, CTF context, and continuity from 2024.
Official event page documenting October 25-27, 2018 dates, UCSA Events Centre venue, CTF, badge, and locksport challenges, and event sponsor context.
Official about page documenting October 9-11, 2019 dates, The Christchurch Arts Centre venue, and CTF activity with cyber, physical, and electronic challenges.
Official NUS Greyhats summit page used for event title, Singapore summit context, July 5, 2025 date, and NUS School of Computing COM1 venue.
Official event page documenting HITCON Badge Challenges, MediaTek-powered electronic badge features, Hackermon and Snake challenges, conference-day badge sale language, and repair-station context.
Official event page documenting the electronic board badge, Taiwan design, TrustZone quiz, sponsor challenge unlocks, LED unlocks, and lottery path.
Official event page documenting badge mini-games, booth and venue card readers, NFC reader activity, scoring prizes, and adjacent Scavenger Hunt context.
Official activity page documenting the PCB Badge framing, score accrual across activities, games, programmer support, and attendee activity context.
Official Kākācon page documenting the Zealandia hallway-con lineage, Kawaiicon pre-reg context, and organizer contact paths.
Official Kākācon page documenting the Zealandia hallway-con lineage, Kawaiicon pre-reg context, and organizer contact paths.
Official SINCON/IIC page describing SINCON as Singapore's annual premier techno-centric cybersecurity conference tied to Division Zero.
Hackaday press source for fifth annual Superconference context, Supplyframe DesignLab and Los Angeles College of Music venues, dates, workshops, badge hacking, talks, and demos.
NUS Greyhats page documenting X-CTF 2016 as a cyber-security competition at NUS School of Computing on June 18, 2016 after online qualifiers.
HITB news source for the 2021 Abu Dhabi / DisruptAD event context, Nov. 21-25 timing, hybrid conference framing, and challenge ecosystem.
Hackaday coverage source for the Arduino-compatible badge, bag-of-components distribution, HHV assembly workflow, FTDI header, challenge secrets, and blinky-board add-on context.
Post-event Hackaday source for badge-hacking presentations, winners, $256 awards, crypto challenge recognition, display-matrix hacks, and hardware/firmware project context.
Official venue page documenting the USF Marshall Student Center location, address, parking, and venue-map context used for BSides Tampa 2026.
Official event wiki naming OTH Regensburg and Rabbit Chaos Adventure challenges on campus, laptop, and badge.
Official wiki source for the 2024 camp dates, Doe Bay Resort & Spa venue, Orcas Island context, and links into Shadybucks and Euphoria CTF material.
Campus radio report naming Tobias Dorn as the creative head behind RCA and describing the badge kit, challenge flow, and part-unlock mechanic.
Zeta-Two field report documenting the challenge badge, HID/serial behavior, DIP-switch clue paths, prize flow, and community attribution.
Finalist report documenting top-50 qualification, six-hour finals format, and the ESP32 BLE mesh challenge trinket handed to each participant.
Primary README source for ESP32-C3, ST7789 TFT, CC1101 433 MHz radio, WS2812B LEDs, buzzer, buttons, Arduino flashing, games, RF, NVS, profile, and settings behavior.
Release trail with summit_v1/summit_v2 UF2 and filesystem assets, finals firmware assets, and prototype PCB production assets.
Binary package for flashing rad1o without the full dependency stack, including camp, HackRF, l0dable, font, image, and game assets.
Dedicated MOCA 2024 firmware branch for continued RHC22 badge hacking.
Firmware README for the MicroPython 1.26.0 custom binary, compiled C badge-challenge modules, GC9A01 display driver, and esptool flashing commands.
RP2350 filesystem README documenting CircuitPython basis, image customization, challenge names, update guidance, and contributor credits.
Public repository preserving the HackConRD 2026 badge firmware project, README, pin guide PDF, games directory, screen assets, and Arduino source.
Public HackRVA repository documenting RVAsec 2023 badge firmware, UF2 flashing, SDL simulator, component status, and app/game tree.
Public HackRVA repository documenting 2024 badge firmware and emulator, hardware status, UF2 flashing, SDL simulator, and app/game tree.
Public GitHub source for the HITB 2021 Packet Hack Village badge firmware, AVR build/flash workflow, handle personalization, OLED/TWI code, CTF mode, and repository-license caveat.
Public firmware repository for the X-CTF 2016 badge, including Arduino-style ESP8266 code, LCD, Wi-Fi scanner, applet, challenge, and game modules.
Public GPL-3.0 GitHub repository preserving the badge firmware, prebuilt ESP32 binary, assets, platform code, demos, games, OTA code, WiFi scanner, Bluetooth material, SDL tooling, and Arduino/ESP32 build instructions.
Public repository preserving MicroPython firmware, build workflow, hardware docs, frozen modules, development firmware, game-development docs, and badge-team credits.
Arduino-style firmware source for LED group pins, mode button behavior, center LED breathing, and jigawatts animation.
Primary MicroPython source for display states, I2C buses, button handling, minibadge polling, brightness events, Wi-Fi setup, and Hacker Challenge score updates.
Firmware source for ESP8266 Wi-Fi includes, BadgerNet naming, embedded BSides PDX 2015 Badger web UI, HTTP handlers, LED pins, and CTF flag behavior.
Firmware source tree preserving OLED, Wi-Fi, LEDs, buzzer, settings, shell, NVS, and CTF-related badge code modules.
FaultPoint source for RP2 B2/RP2040 and W25Q16JV identification, SPI flash extraction, XIP firmware analysis, and challenge key-combo decoding.
Darell Tan's firmware writeup for the badge software, challenge apps, LCD/GPIO support, and post-event code release.
First-hand DC540 source documenting a shipped 2020 badge package, badge itself, included MiniBadge, custom-MiniBadge coupon, and HC CTF badge context.
Tony Mamacos first-hand post documenting the 2019 badge hardware, ESP32 processor, colour IPS display, touch buttons, 18650 battery, 3D-printed case, firmware architecture, game content, WiFi high-score flow, Bluetooth controller experiment, and post-event lessons.
Hung Ngo organizer retrospective documenting the 2025 first-generation electronic badge, rotary-telephone inspiration, attendee chips, challenge XP, reversible chip software, interactive panels, nickname display, named badge creators, and more than 550 attendees.
Primary first-hand source for the June 7, 2025 Fort Wayne conference context, attendee badge distribution statement, ESP32-WROVER hardware summary, MicroPython framework, CTF badge challenges, and badge-development talk.
DEF CON #Badge Life forum source for NilbinSec's first full-size badge, SAO giveaway funding, included red and blue SAOs, EEPROM game-data behavior, DEF CON 33 release context, and pricing note.
Primary log describing the badge-to-badge BOTNET game, activation, badge-net repeating behavior, airplane-mode opt-out, services, firewall rules, exploits, XP, and points.
Repository game documentation source for digital candy trading, controller workflows, badge USB storage contents, and BSidesSF 2024 Attribution Game fork lineage.
Post-event configuration guide for WiFi setup, serial configuration, firmware modification, and challenge hash unlocks.
Hackaday firmware guide for MPLAB X, XC32, MicroSD bootloader flashing, app templates, timed state-machine structure, and badge APIs.
Public ZonkSec repository preserving the ATtiny85, CR2032, APA102, LED-mode, and Docker CTF challenge details.
Public Social Engineering Community repository for the DEF CON 31 Youth Challenge Flux Decoder badge.
Public repository documenting firmware, PCB, backend, base-station, game, web, and software project trees; README notes STM32CubeIDE firmware workflow, hardware-version selection, V2.2 2025 attendee hardware, IR, LED, button, and cross-board USART timer/DMA details, and BSD-3-Clause licensing.
Public repository tag preserving hardware files, BOM material, Gerbers, firmware applications, games, challenges, schedule code, and BLE/LED control material.
Hardware source for ESP32-S3 WROOM-2, 1.9-inch TFT display, SK6812MINI LEDs, button matrix, GPIO mappings, schematic v11, and STEP model references.
Repository hardware README pointing to the BOM and production writeup.
KiCad project directory with greybadge PCB, RP2350, ECP5 FPGA, TinyFPGA, JLCPCB, library, and production files.
Public hardware repository preserving Eagle board and schematic files, BOM notes, libraries, and sponsor image assets; no top-level GitHub license was detected during the 2026-05-21 recheck.
Raspberry Pi source documenting the DEF CON 32 badge as an RP2350-powered badge, with credit context around Entropic Engineering and Dmitry Grinberg.
Badge-specific hardware source tree containing Eagle board/schematic files, production exports, challenge assets, and reference material.
Public nsec-badge archive tree preserving 2022 badge, BOM, SAO, challenge, production, and hardware-source material under the 2024 branch.
KiCad schematic source for ATtiny1614, USB-C power-only input, pushbutton, LED groups, and Cyber City Circuits title-block context.
Darell Tan's hardware-production writeup for the badge, used for component, board, power, display, and manufacturing context.
Sponsor-pack transcript corroborating the BSides Perth pattern of hackable smart badges and past electronic badges with schedule, sponsor-message, and CTF-challenge behavior, kept as lineage context rather than direct 2018 component proof.
Official CTF archive context for the 2018 RVAsec badge challenge and badge-hacking competition surface.
Official hint page linked from the AvengerCon IX badge guide for post-event CTF support.
Official CTF page documenting the 2025 CTF context and explicitly stating that there were no physical challenges that year.
Official CTF page for 2019 challenge categories including Electronic, Cloud, SDR, and Web; no badge firmware or schematic archive is linked there.
Official about page text documenting BSides Porto's talks, workshops, electronic badge experience, CTF, and networking framing.
Official about page for the 12th BSidesLisbon edition, including the electronic badge, talks, networking, CTF, and conference scope.
Official agenda page corroborating February 5 workshops, February 6 workshops and talks, and February 7 talks in the Madrid h-c0n 2026 programme.
Official attendee letter documenting The Enigma theme, Utah Valley Convention Center venue, badge handout, badge challenge, minibadges, and Hardware Hacking Community context.
Official badge-specific announcement for the electronic CTF BADge, development-board claim, David Reguera / Dreg credit, pickup timing, CTF window, prizes, wait-list, and 10 EUR in-person extra-badge note.
Official badge page documenting delayed 2025/2026 badge arrival, care warning, power, controls, OTA setup, competitions, firmware, CTF station, web flashing, and third-party firmware links.
Primary badge source for the four-challenge CTF, A-C-9 blink behavior, BAT CON battery jumper, micro-USB path, CP2102 USB-to-UART serial access, 9600-baud PuTTY workflow, post-event unlock codes, and battery-safety instructions.
Primary official badge source for the Cyberpunk Bunny ESP32 portable CTF, accelerometer oracle, classic and advanced crypto tiers, BLE co-op mode, hidden shaking-sequence Easter egg, Electronic Cats support note, and image-rights boundary.
Official badge page describing the CONFidence electronic badge, hackable platform goals, firmware challenges, peripherals, and named creators.
Archived official page documenting the 2021 MiniBadge collection, status badges, challenge/community badges, soldering and puzzle badges, unofficial badges, acquisition notes, and designer attribution.
Official badge page documenting the Raspberry Pi Zero W badge, custom board, TFT display, SNES-style controls, MiniBadges, Hacker Challenge registration, build-session framing, and post-conference RetroPie possibility.
Primary official badge source for the Antisyphon-sponsored electronic badge, Meta CTF challenge partner, multiple badge CTF challenges, observation-or-firmware solve paths, and badge-team contact trail.
Official HackRVA interview documenting the 2016 badge, team process, production quantity, USB reflashing, CTF focus, and serial-transmission experimentation.
Official RVAsec interview preserving retrospective details about the prior year's badge, including badge-game behavior, audio, USB, and 2013 hardware limitations.
Official PDF by Nathan Taylor covering ATmega1284P, FTDI serial-over-USB, bootloader-preserving flash writes, soft-brick risk, firmware integrity checks, CRC16/XMODEM, and all-nine-challenges completion.
Official PDF by badge challenge author Nathan Taylor covering USB serial, Optiboot, avrdude firmware dumping, Ghidra AVR analysis, stack overwrite, and the Echo Service challenge solve.
Meta CTF challenge URL linked from the official e-badge page for WWHF 2025 badge CTF registration and scoring context.
Official contest source documenting Gold Badge-eligible contests and the badge contest instruction to read the program, solve the puzzles, and hack the badge.
Badge.Team page documenting the mixed-reality escape-room badge, serial game flow, errata, SAO issue, LED rework, and Cyber Scarab add-on.
Badge.Team page documenting the public team and challenge/artwork roles.
Official NorthSec source documenting the 2015 Bonsecours edition, 54 teams, team-of-eight CTF structure, and hardware badges used for network, IPv6, RF-monitoring, smartcard, and related challenge paths.
Official archive source for October 11-14, 2016 dates, Provo, Utah event context, and Hackers Challenge navigation.
Official contests/events page documenting the 2016 quiz show, CTF, scavenger hunt, Karmageddon, Internet of Buckets, and book-swap activity context.
Official contests/events page documenting the 2018 CTF, event activities, and Friday/Saturday party context; no image is reused from this page.
Official contests/events page documenting the CTF and event-activity context referenced by the BSidesPDX 101 schedule slot.
Official CypherCon history source for CypherCon 2.0 dates, Discovery World venue, attendee count, Game of Life / Hacker Glider theme, The Cube badge, TYMKRS attribution, and badge-creator panel listing.
Official RVAsec layout placing badge hacking in the Downtown Richmond Marriott event context.
Official RVAsec 7 layout source for Richmond Marriott event context, including HackRVA badge-hacking and CTF room placement.
Official site for the June 26-27, 2026 BSides Porto edition at ISEP, with conference, ticket, CTF, sponsor, and community context.
Official post-event source for the April 2, 2026 Saint-Pierre event, IUT venue, participant count, CTF context, keynotes, and community Security BSides framing.
Official archived page for the 2022 online event, including Conference PCB Badge merch-bundle language, pre-order timing, CTF context, and April 29-May 1 event window.
Official archived page for CarolinaCon Online 2021, including merch-bundle badge-kit language, badge-supplies bulk-order update, CTF source boundary, and online event context.
Official CyberThreat page for the London 2024 event, 450+ in-person attendees, thousands online, brand-new Secure Impact hackable badges, nine challenges, and links to final-challenge walkthroughs.
Current public event page advertising RomHack Camp 2026 and its unique hardware badge / collectible challenge.
Official Hackplayers h-c0n home page for the 5-7 February 2026 event dates, Hackplayers conference framing, and navigation to agenda, location, and ticketing.
DEF CON forum feedback source describing rubber badges, lack of an official badge challenge, badge-line experience, and short-lead-time production context.
DEF CON forum source for badge power caveats, firmware-update behavior, challenge mode, role artwork, SAO and IR hints, and community solving notes.
DEF CON forum source proving badge purchase/support context, LosT creator attribution, challenge surfaces, and media.defcon.org cassette-content availability.
Official Hackfest source for the 2019 pre-pandemic record edition, 1600-participant Plaza context, and CTF electronic-badge introduction.
Current Social Engineering Community page documenting the Youth Challenge as a DEF CON youth program that ran through 2024 before retirement.
Official location page for the Madrid venue trail, including Centro Cultural Sanchinarro at Princesa de Eboli 29 and Exe Madrid Norte workshop/hotel context.
Official volunteer page listing March 22-23 setup and event roles including CTF Proctor and Badge wrangler.
Official BSidesPDX schedule source for the October 26-27, 2018 event dates and the BSidesPDX 101 session covering CTF, contests, events, badges, and more.
Official BSidesPDX schedule source for the October 25-26, 2019 event dates and the BSidesPDX 101 session covering CTF, contests, events, badges, and more.
Official Hackfest 11 schedule source for badge pickup, October 31 opening night, November 1-2 talks, CTF registration, village activity, workshops, party, and closing.
Official BSidesSF 2024 Sched archive source for the Hardware Challenge Village, specially designed HCV badge, electronics tinkering, badge CTF contest, BuddoBot and Hackerwares attribution, and City View at Metreon context.
Official BSidesSF 2025 Sched archive source for the Hardware Challenge Village, badge designed specifically for the village, electronic tinkering, programming, competitive CTF, Pacific Hackers and Hackerwares attribution, and City View at Metreon context.
Official speaker-page source naming Joe FitzPatrick and describing the 2024 BSidesPDX badge design, gameplay, hacking, and Q&A scope.
Primary official ticket source for VIP and individual pass inclusion of a PCB badge with CTFs and features, limited to the first 180 registrants.
Official Quicket event source for the December 6, 2025 Lagoon Beach Hotel & Spa event, Redacted theme, ticket classes, CTF, swag-bag and swag-ticket context.
Official CHV event page for the DEF CON 32 badge ecosystem, including the main badge, kids badge, Speedometer SAO, key-fob SAO, PRNDL SAO, and CTF context.
Primary 2026 source documenting the electronic badge-centered hardware CTF, solder/probe/debug framing, and Badge Talk / Badge Hacking sessions.
Official HTX page describing the Public Safety Village, AI and IoT Capture The Flag, three public-safety challenge zones, and limited-edition Public Safety Village swag for top CTF finalists.
Official HHV page identifying the 2025 electronic badge as the LayerOne 2025 GLiTCh BadgE and linking the repository plus challenge context.
Primary badge source documenting the soldering village, custom badge, enough badges for attendees, take-home badge activity, hidden hardware/firmware challenge, and hardware village programme.
Officially linked video walkthrough for CyberThreat 2024 badge challenges one through seven.
Official NorthSec write-up index rechecked for 2022; it preserves 2022 CTF writeups but this pass did not find a badge-specific 2022 firmware, event-guide, or conference-badge writeup.
Official NorthSec write-up index linking the 2025 Conference badge and Soldering village challenge writeups by Jean Privat.
Karit's walkthrough documenting the first Kākācon badge challenge, the printed sticker backing-paper entry point, web hints, bird-call audio clue, EXIF clue, substitution cipher, and completion path.
Karit's walkthrough documenting the second Kākācon badge challenge, the printed sticker backing-paper entry point, URL reconstruction, bird-image page, substitution cipher, and completion path.
Participant report documenting CTF placement, badge add-ons, and later soldering.
Cisco source documenting SAINTCON's purpose-built Wi-Fi enabled show badges, 2.25 inch LCD screen, buttons, 550-attendee scale, Cisco CMX integration, schedule display, live Hacker Challenge score, and venue-zone awareness.
Post-event guide for completing the mixed-reality challenge without the original hotel props and badge-to-badge setup.
Noroff report for the June 6, 2025 first BSides Kristiansand event at Noroff's campus and the SolaSec electronic duck badge with seven LED CTF challenges.
Manual source for post-conference RetroPie conversion, storage expansion, package reinstall, challenge-daemon removal, and emulator reuse.
AlrikRr first-hand teardown source for ESP32-S3-WROOM-1, OLED, TP4056 charger, USB-C serial, eight LEDs, BLE messages, firmware extraction, Ghidra analysis, and challenge-string behavior.
Hackplayers post-event recap for the hardware-hacking CTF, naming badge co-creators, describing the repository's firmware/tooling scope, and linking the first three winner write-ups without providing reusable badge-image rights.
RENXCHANGE product source for the limited DEF CON 33 NilbinSec badge set, Raspberry Pi Pico, OLED, buttons, badge-to-badge fighting game, SAO roles, hidden interactions, and sales/shipping context.
Release preserving BOM, CPL, Gerber ZIP, and schematic PDF assets for the public hardware ordering workflow.
Primary retrospective log for team expansion, design goals, BMD-300 selection, display/LED/regulator production context, S132 firmware base, activation code, bling, games, production quantities, and source-release caveats.
Hackaday.io source for the ToorCon badge request, 400 kits, SMD Challenge role, hidden codes, 8-bit art, eight SMD LEDs, 0201 LED, ATtiny84, and assembly-video pointer.
Official Hackaday.io project page for ECP5 FPGA, Game Boy form factor, buttons, display, cartridge adapter, flash-backed cartridges, toolchain setup, and hardware overview.
Project-owner Hackaday.io source for DEF CON 28 pandemic-cancellation context, distributed free badge-drop framing, bling, embedded CTF, MyBASIC hardware scripting, Slack/scoreboard links, team roster, sponsors, and project logs.
Primary project writeup documenting the limited run, ESP8266/OLED hardware, Arduino/MQTT software, hand-built construction, costs, challenges, and future badge plan.
Andrew MacPherson writeup documenting hardware, game goals, screen/UI behavior, challenge unlocks, WiFi behavior, and team credits.
First-hand SensePost writeup documenting the two-part 2017 badge hardware, CC1111/RFCat RF badge, ESP flux-capacitor badge, RF chat idea, and challenge flow.
Primary designer page with MC56F8006, MEMS microphone, RGB LED, operating states, production quantity, role-shape puzzle, documentation, source-code, and contest details.
Grand Idea Studio project page documenting the first official international DEFCON badge, flexible PCB, tree game, USB, accelerometer, CR2032 power, 3,300-unit production, role variants, CC BY 4.0 design license, and documentation links.
Security-Bits writeup documenting the custom Game Boy game artifact, GB Studio workflow, maps, music, hidden interactions, and flashed-cartridge production for H2HC.
Primary Hackaday.io project source for Voja Antonic's Supercon II badge, Belgrade lineage, LED matrix, accelerometer, expansion, Microchip bootloader, files, manual, Gerbers, and challenge firmware.
Repository readme naming the SEC Youth Challenge Flux Decoder badge and linking the historical project page.
Badge-team workshop post documenting the official HackConRD 2024 badge, first-badge / badgelife framing, ATTiny85, lanyard use, challenges, hidden features, serial interface, LEDs, buzzer, and manufacturing-file context.
HackRVA post documenting the 2019 badge as the eighth RVAsec badge, with games, base stations, scoreboard caveats, Arduino-compatible layout, and badge-team notes.
HackRVA post documenting 2018 RVAsec hardware badges, more than 300 produced badges, games, puzzles, and two-channel audio.
ZonkSec retrospective corroborating the 2019 K badge hardware, power switch, momentary button, CTF blink behavior, and project team context.
Hackaday.io source for Fourfold's 2,000-unit badge build, ESP32, ST7789 TFT, capacitive touch wheel, buzzer, six LEDs, LiPo battery, add-on header, firmware/game/challenge scope, production fixtures, packaging, and sub-$20 BOM target.
Public MIT-licensed repository for the HC0N 2026 hardware CTF, including the ctf.uf2 firmware, RP2350/RISC-V notes, serial and picotool workflows, debugging requirements, and winner write-ups.
U.S. Army public-affairs source for the February 28-29, 2024 Georgia Cyber Innovation & Training Center event, first AvengerCon electronic 8-8-8 badge, scavenger-hunt behavior, LED-code path, hack-bypass path, more-than-300 badge build, and Capt. Richard Shmel credit.
BSD-3-Clause-style license source naming Darell Tan and Jacob Soo as 2016 copyright holders.
Official recruitment statement proving the study location near Ballroom 1, VR goggles, physiological sensors, one-hour simulated-network CTF, Kali Linux VM workflow, participant result summary, and electronic SaikoCTF badge outcome.
Espressif article preserving links to software, hardware, GameOn, and Time Blaster resources.
Official schedule documenting Friday early conference registrations, Saturday registrations, CTF activity, and Sunday conference flow.
Official Sunday schedule for the 2023 conference, registration desk, CTF, lockpick village, ChillCon, and community spaces.
Official Saturday schedule for the 2023 conference, registration desk, CTF, lockpick village, and community spaces.
Official schedule source for ongoing Electronic Badge Hacking and The Badge Clinic entries, presenters, village context, and badge-support framing.
Hackaday schedule source for the Saturday-night Badge Hacking Ceremony and official event-page launch.
Consolidated DEF CON 31 schedule mirror corroborating the Social Engineering Community Youth Challenge listing.
Consolidated DEF CON 31 village schedule placing SECV Youth Challenge activity in the Social Engineering Village room block.
Official schedule JavaScript source listing the Saturday 22:00 Badge Hacking Ceremony.
Repository README documenting GreyMecha/Army, CircuitPython setup, hardware ordering notes, FPGA tooling, repository structure, and links to badge manual/talk slides.
Joe Grand slide deck for concept, prototyping, manufacturing, and production challenges behind the badge.
Challenge deck documenting the command line, 24 LEDs, 11 patterns, TrustZone stages, snake warm-up, and released source links.
Repository directory for community and bundled user apps such as games, screensavers, text adventure, air-quality, hardware monitor, and spectrum analyzer examples.
Hackaday.io solving project documenting live puzzle collaboration, badge state, role-specific serial content, badge-to-badge unlocks, and hardware interaction discoveries.
Public Hack-a-Day source repository for the badge hacking C framework, memory map, animation example, Makefile, compiled example HEX, schematic image, and MIT license.
Public gist containing the RF chat client, challenge server, XOR helper, RF parameters, hint flow, and expected solve path for the badge challenge.
Public repository containing badge code, server, Python client, interactive UI, pinout, 8bit assets, and game models.
Hardware files and source repository.
Public badge-game source for GB Studio project files, DEF CON 32 LVCC game context, playable itch.io link, and remix/ROM-hack notes.
README source for unofficial classification, no-official-badge note, customization invitation, SMD challenge, Feather mounting, and Gerber availability.
Raw README source for post-event challenge use, DFU flashing, STM32CubeProgrammer, ST-Link V2 development, firmware directories, FPGA Icestudio source, and warning that flashing erases badge memory.
Public hardware repository with board files, schematic/layout assets, firmware directory, and Gerbers for the challenge badge.
Public PDX Badgers repository preserving the BSidesPDX 2024 badge hardware, software, attribution-game, Trick-or-Treat, and license archive.
Virtualabs repository with examples, binaries, docs, challenge material, and tooling for the collector badge.
Official sponsorship section documenting sponsor-funded identification tags/badges and printed materials for the 2018 edition.
Closing talk about the Rabbit Chaos Adventure, badge, and puzzle resolution.
SpeakerDeck talk by Oleksii Sobolevskyi using the NoNameCon badge as an example for basic hacking techniques.
Secondary technical writeup describing the Puck.js/Espruino lineage, BLE, CR2032, LCD, buttons, NFC, prototyping area, attendee-name programming, Konami-code behavior, and challenge context.
Mos & Boo overview documenting all-attendee badge distribution, public firmware bundle, schematic mirror, SAMD21, ESP32-PICO-D4, LP5024, e-paper display, LEDs, add-on-pack peripherals, and caveats.
MIT-licensed Rust support library for the Disobey 2026 badge with ST7789 display, GPIO button, WS2812 LED, backlight, vibration, games, demos, peripheral examples, and name-tag behavior.
Ticketing source documenting the Middle-earth themed event, CTF context, and explicit electronic badge inclusion.
Official training page documenting a one-day badge-hacking course with circuit components, soldering, IC programming, Arduino IDE work, and a conference-badge build.
Official training page documenting the one-day Kiwicon 2038 badge-hacking workshop, supplied components and tools, soldering, IC programming, Arduino IDE workflow, and standard conference-badge build.
ADNEC source for November 21-25, 2021 dates, Hall & ICC Abu Dhabi location, public-event status, hybrid physical/virtual framing, Security Exhibition, Startup Village, demos, games, competitions, and mini-workshops.
Winner-published walkthrough documenting the DEF CON 24 badge contest path, Council of 9 attribution, multi-day clue flow, and final solution context.
InfoconDB presentation source for the badge workshop covering board layout, components, some badge code, puzzle-spoiler boundary, and presenters Jay Margalus and Rudy Ristich.
Workshop slide source for attendee hacking paths around the flexible PCB badge and support hardware.
Winning-team writeup documenting program clues, badge matrix analysis, badge symbols, binary ordering, floor graphics, and puzzle-solving flow.
Public challenge writeup documenting six lanyards, Nyctograph and Gold Bug cipher use, badge text, lanyard translations, key cards, and solution flow.
Technical challenge writeup documenting room keys, standee glyphs, hidden traces, silkscreen strings, Konami serial dump, lanyards, conference CD, and program equations.
Lifecycle
The Flamingo blaster uses an IR LED, two IR receivers, four WS2812 LEDs, a buzzer, trigger, team selector, LANA TNY module, and a 3.5 mm BadgeLink connector to turn the badge into a camp game peripheral.
SourceThe public CTF archive ties the Speedometer SAO to rock-paper-scissors behavior, CAN messages, firmware reversing, and LCD output used in the challenge.
SourceNorthSec's official archive says 2015 CTF participants were grouped into teams of eight and each had a hardware badge tied to the competition environment.
SourceThe CTF page lists Electronic among the 2019 challenge categories, alongside Cloud, SDR, Web, and other challenge types.
SourceThe repository includes multiple `badgechal` application files and firmware documentation stating that the custom C modules are required for CTF challenges.
SourceThe CTF page places the CTF.ae challenge leg online and onsite at the Bug Bounty Village in LVCC room W326, running from August 8 to August 10, 2025.
SourceThe separate RomHack Camp CTF page provides the event-side context for tracking whether badge hardware becomes part of on-site challenge play.
SourceThe event wiki describes Rabbit Chaos Adventure challenges on campus, laptop, and the badge, making the badge part of the game surface.
SourceThe hardware tree includes an ECP5U_25 CABGA256 schematic and the firmware tree includes ECP5 projects, tests, and a UART coprocessor example with open FPGA tooling notes.
SourceHenri Manson's app loads Doom on the ESP32 while using the FPGA for video and sound, turning MCH2022 into a handheld game-and-FPGA demonstration.
SourceThe public Speedometer SAO firmware repository is MIT-licensed and says it includes CTF problem and notes material built on a display library.
SourceThe wiki preserves alternative software links for Tetris Sound Track, TV-Bunny, and Ethersex, showing the badge as a small AVR software target beyond the default firmware.
SourceThe Safe Mode badge was a real cassette tape in a jewel case, with side A/B markings, label art, and audio content that formed part of the challenge.
SourceThe official badge was a playable vinyl record, making audio playback and record inspection part of the badge-hacking surface instead of firmware or active electronics.
SourceThe EMF 2022 Hatchery API still lists TiDAL categories across event, game, graphics, hardware, utility, data, silly, unusable, and adult apps, preserving the badge as an app ecosystem rather than a one-off PCB.
SourceThe live app directory makes Tildagon a post-event software platform, with badge, background, game, media, music, pattern, hexpansion utility, schedule, WiFi, and sensor apps published by community authors.
SourceThe repository setup flow flashes a CircuitPython UF2, then copies the RP2350 filesystem to CIRCUITPYTHON for the badge runtime.
SourceLater writeups treated the 2019 badge as an ESP32-WROOM-32U board suitable for C# NanoFramework and ESP32 game/video experiments.
SourceSOLDER LVL2, SOLDER LVL3, SOLDER LVL4, and Puzzle Badge entries document a tiered soldering and puzzle MiniBadge trail designed by Rushan.
SourceThe designer records that an attendee cracked the game by extracting tag IDs from firmware and emulating them with a Flipper Zero, which was encouraged.
SourceThe public firmware archive includes ToneChaser examples for musical modes while the project writeup documents audio games and badge sound output.
SourceThe official Uber Badge page says badge-challenge victories are one path to a one-of-a-kind Uber Badge with lifetime BSides Tampa admission, but the current registry does not list a 2026 awardee.
SourceThe official page links the WWHF 2025 badge CTF to Meta CTF and says challenges could be solved from badge behavior or firmware.
SourceThe DOOM SAO log documents an ATSAMD21G18A add-on with ST7789 display, USB-C, serial terminal, bus sniffers, virtual EEPROM identity, and SAO 1.69bis logical integration with DC27 badges.
SourceThe firmware used the integral accelerometer for gravity-style simulations and input mechanics that sat behind the public puzzle and demo behavior.
SourceThe badge exposed unlockable games including two-player Pong and Rock/Paper/Scissors/Lizard/Spock badge-to-badge interaction.
SourceA challenge-unlocked Warbadging mode scanned up to 30 nearby WiFi networks and displayed signal strength, ESSID, encryption type, and channel coverage.
SourceThe badge implemented a Minecraft Java Edition 1.21.4 server on the ESP32-C3, with in-world levers mapped back to the 24 physical RGB LEDs.
SourceA later challenge stage used badge networking and elevated shell access to start the Minecraft server and solve the in-world lever puzzle.
SourceThe making-of post documents a colour GameOn-derived firmware with menu, single-player game, raycaster, voxel landscape, high-score JSON/WiFi workflow, setup screens, achievements, and debug screens.
SourceThe badge page describes social-game firmware for badge-to-badge duels and asks miniapp authors to submit pull requests so apps can be built into shared firmware.
SourceThe badge's camera was not decorative: Supercon included a film-festival category for movies and media produced with the badge camera.
SourceThe repository documents Doom Maze, Dino Run, Hackermon, and Star Invaders as bundled badge games with button controls.
SourceThe public app tree includes menu, settings, schedule, Tetris, analog clock, battery monitor, system monitor, and other badge applications.
SourceThe organizer retrospective says each attendee received a chip for event activities, challenges awarded experience points, and the chip software was reversible for hidden discoveries.
SourceThe 2016 interview says the badge focus shifted toward CTF challenges.
SourceThe official badge page frames the electronic badge as a custom-designed hardware CTF with hidden puzzles and special stages only badge holders can access.
SourceThe official guide documents a mystery encrypted message, D-pad decryption-method selection, classic-cipher basics, and advanced Base32, XOR, AES-128, and ChaCha20 challenges.
SourceThe 2019 badge challenges used blinked binary, silkscreen encoding, badge-role variants, SSRF, and a Docker-hosted challenge app.
SourceThe page documents limited-access and full-access challenges whose solved binary codes are entered through the badge buttons to blink different LED sets and unlock behavior.
SourceThe first flag path used UART-visible boot/output behavior and per-badge material documented in the Darkglade EasyFlag writeup.
SourceThe official Hardware Village page says the hardware CTF centers around the electronic badge and asks attendees to solder, probe, debug, and solve it.
SourceThe official badge page says AvengerCon IX's badge carried a small four-challenge CTF contest.
SourceThe hard flag path involved firmware inspection, Lua crypto module behavior, AES routines, and badge-specific challenge material.
SourceThe source describes a hidden hardware/firmware challenge using reverse-engineering skills, with prizes for successful solvers.
SourceThe badge CTF uses serial interaction, OSINT, crypto, and stegano story challenges, six floor unlocks, elevator navigation, remembered flags, and a final trophy/leaderboard prompt.
SourceThe repository documents a challenge where the badge emits the encrypted text OIMXEXEXDXLXANYLOXMX and transmits the key MALUMABEBE through LED timing before validating SOLVE:YOAMOMEDELLIN.
SourceThe writeup documents USB file access, Python files, and six challenge flags across web, BLE, roulette, file, and inter-controller puzzle surfaces.
SourceThe challenge path unlocked rainbow LEDs, login/password interaction, named LED patterns, and custom pattern definition.
SourceThe README says a very partial RubberDucky 2.0 script interpreter is commented out in the code and tied to a single-prize badge competition.
SourceThe badge doubled as a scavenger hunt where attendees collected codes to light the LEDs.
SourceThe Wombat-2 CTF presented seven official puzzles; each successful binary flag lit the matching progress LED on the badge.
SourceNoroff reports that the duck-shaped electronic badge used seven LED lights, each representing a unique challenge, and quotes SolaSec saying there were seven different ways to hack it.
SourceThe 2024 badge used micro-USB CTF interaction, correct flags, persistent progress, and LED animations to show unlocked challenge state.
SourceThe badge challenge centers on encrypted logs, hidden communications, coordinates, and a rogue underground bitcoin-mining operation stealing power from local businesses.
SourceThe public challenge archive documents main-badge CAN enumeration, a physical-inspection flag under the battery pack, random traffic, and a UART Python REPL path.
SourceThe official CyberThreat page says CyberThreat 2024 used brand-new hackable badges from Secure Impact with nine challenges.
SourceThe firmware repository preserves applet, challenge, Wi-Fi scanner, LCD, and game source modules for the event badge firmware.
SourceThe filesystem README names the Grey finals challenges as Hornet Revenge, Leaky Pin, Bricked Up, Shooting Flags, Secure Memory, and CatCore.
SourceHITB invited attendees to learn how to hack the badge, expand its functionality, get started reprogramming, and unlock secret features, challenges, and more.
SourceHackRVA's recap documents games and puzzles as part of the 2018 hardware badge experience.
SourceThe Badge Village promised secret feature unlocks, mini-games, hidden challenges, and help getting started with reprogramming the badge.
SourceThe Badge Village promised secret feature unlocks, mini-games, hidden challenges, and help getting started with reprogramming the HITB2018PEK badge.
SourceHackaday documents a score programmer, a 0-to-9 digit collection challenge, a secret capacitive touch sensor, and pad fields intended for attendee hacking.
SourceHITB described badge hacking as a path to unlock secret features, mini-games, and expanded functionality during the Dubai event.
SourceThe red RF badge carried a CC1111 RFCat-compatible chip, USB port, button, and exposed rear contacts, becoming the radio surface for the 2017 challenge.
SourceThe red 128-LED matrix was the main visual surface for animations, gravity simulation, messages, Tetris, challenge feedback, and blinky badge hacks.
SourceThe registration page lists a new social electronic badge as an included item for multiple NorthSec 2026 ticket classes while supplies lasted.
SourceThe official about page documents eight achievement levels that unlocked LED patterns and CTF flags.
SourceHITB lists 'Are You Human Or Are You Hacker' under What's On the Badge for the special-edition Beijing badge.
SourceThe ARG and retrospective logs describe the Badge Enabled Non Directive Enigma Routine as a serial text-adventure challenge spanning hardware hacking, reverse engineering, cryptography, wireless capture, badge actions, and social collaboration.
SourceThe walkthrough documents Badge Enabled Non Directive Enigma Routine v2.0 as an embedded text-adventure challenge involving software exploitation, firmware clues, hardware interfaces, crypto, radio, and social steps.
SourceThe official PCB Badge guide documents a BadUSB activity path as part of the 2024 badge game surface.
SourceThe badge guide documents BadUSB behavior and script execution as part of the 2025 badge activity surface.
SourceRehrig describes the 0xC badge theme as Contra and the core functionality as a conference-wide laser-tag game.
SourceThe badge mini-games awarded special prizes to the top three daily scores and participation-prize eligibility when attendees crossed stated thresholds.
SourceThe public DEFCON 32 Badge Game repository contains GB Studio project files and graphical assets for the badge's LVCC-themed game.
SourceThe 2025 PCB Badge guide documents a Hacker Pet mode alongside score display and other badge activities.
SourceOne official Badge Challenges path asked attendees to catch all Hackermon and become Hackermon master, with a HITCON CMT 2018 ticket as the award.
SourceHugQuest v1.5 stores HUG tokens, supports mining and sending HUGs, tracks names, and displays token state through the SMART Response XE interface.
SourceThe hunt loop moves a hunter sprite, tracks laser direction from input pins, draws a Bender sprite, and increments score on hits.
SourceHITB lists an IR and 433 MHz packet-decoding game as a badge activity, tying the RF/IR hardware to explicit on-site play.
SourceThe 2019 badge post documents base-station laser-tag behavior and point collection plans.
SourceThe official badge page documents ten badge flags hidden across trivia, reverse engineering, and badge interfaces, submitted through FLAGBOT.
SourceThe second official Badge Challenges path was Master of Snake, also tied to a HITCON CMT 2018 ticket prize.
SourceThe README describes a Stroop-effect color game where positive or negative shock reinforcement can be configured before play.
SourceThe wagon loop draws wagon and mountain sprites, prints the current banner, and increments a displayed score in miles.
SourceThe conference badge game used Wi-Fi beacons scattered around Plexpod Westport for attendee discovery and exploration.
SourceStock firmware challenged attendees to navigate an 8x8x8 maze using the three potentiometers for Z, X, and Y movement.
SourceThe firmware and server trees preserve snake and tetris apps, score-token generation, online scoreboard tables, and bPodUpdater/server packaging.
SourceOfficial preview material documents IR, LCD, LED, audio, and input surfaces intended for badge applications and games.
SourceHackRVA documented Badge Monsters and Maze as 2019 badge activities.
SourcePre-event coverage told attendees there would be a prize for the best badge hack, framing the badge as a hackable participant artifact.
SourceThe event page says the badge had enough protoboard area for Arduino Micro or Nano compatible boards, with Arduino Micro compatible boards and boost converters available as donation rewards.
SourceThe 2015 build post documents unpopulated surface-mount pads and a reset-header option for connecting into the board.
SourceHackRVA described standard USB as a way to make post-event reflashing easier.
SourceThe preview describes a bootloader and micro-USB programming path as a goal for post-event hacking.
SourceThe official h-c0n badge post says the CTF BADge is a fully functional development board that can be used for personal projects, not only an ornament.
SourceThe official about page says BSidesLisbon 2025 would have an electronic badge alongside talks, networking, and a CTF.
SourceThe README documents a seven-character nick, BadgeRole profile, LED brightness, RF profile, fox frequency, friends history, challenge state, and high-score keys in NVS.
SourceOfficial sources document IR communication and badge-to-badge game behavior in the 2013 badge lineage.
SourceThe official badge page says the BBV Badge 2025 has four buttons with four corresponding LEDs, and the visible goal is to light all four LEDs.
SourceThe badge uses an 8x32 LED matrix and three buttons to show SAINTCON, a custom message, Hacker Challenge score, Hacker Challenge ID, brightness, Wi-Fi status/configuration, and minibadge controls.
SourceThe documentation describes a Game Boy-like badge layout with OLED display and six push buttons for attendee interaction.
SourceThe badge operated as a playable musical keyboard and synthesizer with instrument behavior, display, speaker, and challenge mode tied to note entry.
SourceThe firmware README maps SAO SDA/SCL, SPI MOSI/MISO/SCK, USB D-/D+, left/right switches, RGB PWM, and row outputs for badge hacking.
SourceThe 2025 badge replaced USB-dependent input with onboard CTF, 1, and 0 tactile buttons for entering ten-bit challenge flags directly on the badge.
SourceThe Trick-or-Treat README points to controller code for generating game files and flashing badge-specific storage contents.
SourceThe Hackster writeup says holding S1 launches Insert Code mode, where right-side keys enter a Packet Hack CTF binary value and S2 clears input.
SourceThe log says the badge carried 8-bit art plus many codes in many places while withholding the exact meanings and Gerber artwork.
SourceThe scripting log documents TCLish language support plus badge-specific graphics, LED, button, timing, file, and GPIO commands for day-one badge hacking.
SourceThe app tree includes Badge Monsters, Maze, Lunar Lander, Smashout, Spacetripper, Slot Machine, Cube, Game of Life, Ghost Detector, Hacking Simulator, and other app examples.
SourceThe development logs describe CAN logging, ECU reflashing experiments, J2534-adjacent PC software, NES emulator memory access over CAN, and PC-versus-badge gameplay ideas.
SourceThe app tree includes AA Gunner, Badgey, Battlezone, Clue, Moon Patrol, Rover Adventure, Tank vs Tank, and other badge apps/games.
SourceThe repository includes Asteroids, Battlezone, Clue, Pong, Tank vs Tank, Magic 8 Ball, Badge Monsters, Maze, and other apps/games.
SourceThe repository tag preserves firmware apps, games, challenge material, schedule code, BLE control, and LED control utilities.
SourceAfter the relay-computer game path, the badge became an emulator for a vintage time-sharing operating system where attendees could write code.
SourceThe retrospective and Hackaday review document the micro-USB CP2102N path used to expose the serial console for the B.E.N.D.E.R. game after the DC25 wireless terminal experience.
SourceThe creator write-up says each badge represented one of 26 rotor notches and that attendees connected rings of 26 badges to receive and advance challenge messages.
SourceThe IR transmitter and TSOP receiver used a UART-oriented protocol with per-badge serial addressing, enabling challenges and user programs to exchange data optically.
SourceHackaday describes a Battleships game played with another badge over the ESP32-C6's 802.15.4 mesh networking.
SourceThe BOTNET log describes a badge-only wireless game where activated badges could act as badge-net repeaters while players managed services, firewalls, exploits, points, XP, and attacks against other AND!XOR badges.
SourceEach badge periodically transmitted a unique IR code and listened for other badges; seeing twelve special speaker/organizer badges unlocked parts of a hidden image.
SourceThe product and forum sources describe a main badge that uses onboard controls and supports robot fights against other badges.
SourceJonTheNiceGuy's EMFight lets EMF Camp badge holders challenge each other, keeping inter-attendee play in the app-store layer rather than only in built-in firmware.
SourceThe bottom connector enabled inter-badge progress, with public notes documenting Human-to-Human and Human-to-Goon interactions that changed movement or game state.
SourceBadges communicated over infrared and could report encountered badge identities through a serial terminal, turning attendee movement and mingling into puzzle state.
SourceThe badge included multi-badge communication through a wired interface, and the role shapes also formed a seven-piece physical puzzle.
SourceThe project page describes an IoT Bluetooth mesh where badges connected over USB serial could join the conference network and remotely execute badge commands within the badge-game framing.
SourceWIRED documented the black Uber badge as a more elaborate artifact with a hand-assembled mechanical watch, exposed aging copper, and one-time-pad puzzle relevance.
SourceThe Euphoria CTF page directs players to register a Shady Tag at the Shadytel Experience Center before starting the badge challenge.
SourceThe wiki describes hidden beacons around EMWave/Stubnitz: reaching a clue location and holding the badge near the matching letter lit the corresponding location LED, with progress preserved in EEPROM.
SourceThe public CTF repository preserves write-up entry points for Rooting, Mr Bean Walker, BruteSearcher, NoNameCon SpyNet, Ployka PWNer, Binary Hero, and Side Blennel.
SourceThe public hardware tree preserves a badge challenge directory with bitmap, JPEG, PNG, and PSD assets tied to the 2022 badge archive.
SourceThe DC540 write-up ties the package to HC CTF badge material, but this record does not infer unrecovered challenge hardware, firmware, or scoring details.
SourceThe same attendee report says each badge arrived with one pre-installed clue and could connect to other badges so participants could exchange clues while solving puzzles, ciphers, games, and hacks.
SourceThe same public source says participants could hack the badge and bypass the contest altogether.
SourceThe official controller-screen repository documents an ESP32 screen interface that controlled 2023 badge LEDs over BLE mesh, exposed debug/admin menu behavior, sent messages/popups, and used secure boot on competition boards.
SourceThe finalist writeup says each TISC@DEF CON SG finals participant was handed an ESP32 hardware trinket for one of the on-site challenges.
SourceThe writeup documents multiple clue texts triggered by toggling DIP switches and pressing a badge button, turning a small hardware input surface into the puzzle selector.
SourceThe write-up documents special Commander badges used by SAINTCON Committee members to help Agent rings progress through later challenge stages.
SourceDatko says Matt Lorimer found one of the SAINTCON secrets by examining the badge source code, tying the badge to the Hacker Challenge trail.
SourceThe recovered wrap-up states that the badge contained secrets, but no public challenge archive or firmware source was recovered in this pass.
SourceSecOps directs badge participants to Vulnmachines to solve the badge hacking challenge and receive the binary codes needed to unlock the badge.
SourceHackers Challenge, Tamper Evident, Scavenger Hunt, Vault Badge, and HACK-IN-THE-BOX entries preserve reward paths tied to game masters, contest completion, enough collected items, or event participation.
SourceThe guide includes Hackers Challenge, HACK-letter, Scavenger Hunt, and other game-adjacent MiniBadges with acquisition paths tied to game masters, challenge completion, or BadgeLife community interaction.
SourceThe badge CTF is framed as an airship journey with touch-key and serial navigation, games, riddles, and harder crypto, reverse-engineering, and memory-corruption challenges.
SourceThe badge CTF uses a serial monitor at 9600 baud; sending three stars enters CTF mode and solving eight cryptography puzzles unlocks eight building lights.
SourceThe badge presents itself as both HID and serial; HID button output gives onboarding and clues, while listening on the serial interface reveals the path into the PGP/key-recovery challenge.
SourceThe guide documents a serial CTF menu with visual hardware debugging, reverse engineering, RF hacking, and crypto protection categories.
SourceThe same official note connects the badge context to network challenges, simulated IPv6 workstations, an RF monitoring station, and a provided smartcard.
SourceThe Basic Edition firmware was documented with CTF tasks started through serial terminal utilities, and the public CTF repository preserves eight post-event challenge write-up areas.
SourceThe Virtualabs repository preserves Python console tooling and serial interaction material for working with the badge challenge.
SourceThe badge challenge used six lanyards carrying Lewis Carroll Nyctograph symbols and Poe Gold Bug cipher material that translated into early-stage secret messages.
SourceThe teardown documents 115200-baud serial output, BLE-readable messages, hash clues, and firmware strings analyzed with Ghidra.
SourceThe curated Hackaday.io list preserved attendee-built cases, Atari and Apple-like emulators, games, music, QR generation, Morse code, Bluetooth chat, and plotter firmware hacks.
SourceKonrad Beckmann's README-listed project used the RP2040 game badge as a video player and AM radio transmitter.
SourceJens 'JWolf' Larsen's README-listed adventure game preserved the Game On badge as a homebrew handheld target.
SourcePieter Vander Vennet's README-listed Flappybirds project appears in the BornHack 2022 badge project list.
SourceGlymphie's README-listed Pacman project is one of the preserved homebrew examples for the Game On badge.
SourceDaniel Lundsgaard Skovenborg's README-listed Survivator arcade game used a micro:bit for controls.
SourceCommunity ROM work showed the badge running custom Game Boy ROM code and controlling all nine LEDs beyond the default controls.
SourceThe guide lists AppSec, Circuit Assembly, Hardware Hacking, Healthcare, HomeLabs, IoT, Lockpicking, RFID/NFC, Scavenger Hunt, SMD Challenge, and Learn 2 Solder style badges acquired through community areas, booths, challenges, or presentations.
SourceA community Arduino nofrendo port ran NES games on the Fri3D 2022 badge with display output, buzzer audio, ROM loading from SPIFFS, and a documented START-button workaround.
SourceChallenge solvers could receive a Challenge Accepted SAO; the writeup says only two were awarded, one for crypto and one for the counterfeit-badge contest.
SourceThe 2023 data export lists contest-category entries including Lockpick Village, Tamper Evidence, and Hackers Challenge records, preserving acquisition routes tied to challenge activity.
SourceThe badge used multiple buttons for menu and challenge interaction, with GPIO support preserved in the public firmware.
SourceThe Euphoria CTF page says the first challenge is on the badge after Shady Tag registration at the Shadytel Experience Center.
SourceThe Eagle schematic and board preserve SWD, UART, I2C display/front connectors, jumpers, and a four-pin right-angle header for badge hacking and add-on work.
SourceThe schematic maps J1 to VCC, GND, RST, PWM0, PWM1, CAP0, and CAP1-related nets, preserving a six-pin header trail for programming or badge hacking.
SourceThe 2018 badge software turned the device into a BASIC and CP/M/Z80 playground for demoscene entries, games, music, serial experiments, keyboard apps, color-display work, and flash-storage hacks.
SourceThe badge included two addressable RGB LED strips with 12 LEDs each, used for animated eyes and unlocked challenge feedback.
SourceThe main schematic includes a GC9A01 IPS SPI display, while the firmware README describes user-customizable 240x240 JPG/GIF badge images.
SourceThe firmware and hardware trail document a Nokia 5110-style PCD8544 LCD as the badge display surface.
SourceThe source describes flashing about 120 cartridges for the H2HC 2023 Game Boy badge/game artifact.
SourceCSIT documents TISC@DEF CON SG as an online qualifier followed by on-site finals, while the finalist writeup says the top 50 finalists qualified and had six hours for five challenges.
SourceHandler staff badges distributed missions and a chill-room base station reported aggregate progress, turning the badge game into a venue-wide social challenge.
SourceThe badge CTF story used a SpyNet server that logged badge activity and exposed web/application-security challenge material.
SourceThe creator announcement directed attendees to spot clues around the convention and visit the Arts & Entertainment booth to participate in the badge challenge.
SourceThe 2024 Hardware Challenge Village description ties the badge to a competitive badge CTF contest and hands-on electronics tinkering.
SourceThe official Hackaday schedule placed the Badge Hacking Ceremony on Saturday night from 22:00 to 24:00.
SourceThe official schedule data lists a Saturday 22:00 Badge Hacking Ceremony before the Hackaday Europe party.
SourceThe official CHCon 2018 event page says CTF, badge, and locksport challenges would run throughout the main event.
SourceSupercon ran badge-hacking awards for blinky, deadbug, over-the-top, and crypto-solving work, with public presentations and prize recognition after the event.
SourceHackaday announced a Saturday-night badge-hacking ceremony for attendees to show what they made with the Berlin Voja4 badge.
SourceThe official event schedule included a Saturday-night badge-hacking ceremony, and the heise report describes participants presenting judged badge hacks.
SourcePost-event coverage records custom cartridges, enclosures, C demos, color-palette animation, splash screens, and a Linux-on-badge SDRAM cartridge project shown through the ceremony and hack list.
SourcePost-event coverage documented camera, printer, charging, VR, thermal, time-lapse, and 3D-printer projects built around the official badge.
SourceThe 2009 contest drew 32 official entries, with Zoz's anti-surveillance system, Team Hack the Badge's sound-fearing blimp, and 501d3r Guy's multifunction dialer/voice amplifier taking the top three places.
SourceThe 2007 contest drew seven official entries, including Team Slackers' pGina single sign-on generator and Team Osogato's winning hardware/firmware line-level meter.
SourceGrand Idea Studio hosted a badge-hacking contest for obscure or mischievous badge hacks, including synthesizer control, TV-B-Goon, multicolor LEDs, flame effects, and Morse-code firmware.
SourceThe official CHCon 2019 about page says the CTF included cyber, physical, and electronic challenges across both main-event days.
SourceThe 2025 Hardware Challenge Village description frames the badge activity around electronic tinkering, programming, and competitive CTF play.
SourceThe Supercon 8 Add On Contest pushed entrants toward functional SAOs using I2C, GPIO, sensors, displays, radios, and other active peripherals.
SourceHackaday reports a Konami-code sequence, hidden behavior, and a Grand Challenge for hacked badges during the event.
SourceThe challenge required collecting musical faceplate measures across multiple badge colors and using the combined melody to unlock later phone, URL, and friend-code stages.
SourceThe badge and surrounding event materials carried clues, hints, mini-puzzles, easter eggs, and the start of a weekend challenge rather than firmware or electronics.
SourceChallenge writeups document suit symbols, 3-bit binary values, pi/e/Gray-code/LFSR ordering, program text, floor graphics, and badge comparisons feeding the badge-contest solution path.
SourceThe badge was a required tool for DEF CON's largest contest, connecting cryptology, social engineering, programming, and attendee interaction to the official entry badge.
SourceZoom, Intigriti, HackerOne, and CTF.ae challenge legs each produced binary flags that could be entered into the badge.
SourceHackaday documented a Sunday badge-hacking ceremony after roughly 78 hours of hacking, with categories for badge-only Vectorscope work and Vectorscope plus external hardware.
SourceRVAsec layout and CTF sources place badge hacking and badge-challenge material in the 2018 CTF conference flow.
SourceThe official RVAsec 13 layout places badge hacking in the event context.
SourceThe same official sources place the badge experience alongside a Capture The Flag competition, technical talks, hands-on workshops, and networking, but do not yet expose badge-specific challenge mechanics.
SourceThe GPN17 challenge page collected badge-hacking tasks, scoring, and prize context for attendees during the event.
SourceThe official page documents a second CTF firmware path and a flashing station near the CTF area, with source release promised after the event.
SourceThe official badge page and registration manual tie the badge to Hacker Challenge participation and document pairing the badge with the challenge server.
SourceThe registration guide says Hackers Challenge registration prompted for a badge ID and that the badge could show the current game score from the last 30 seconds.
SourceAttendees visited a Hut 6 station with a teleprinter-style receipt printer to receive intercepted messages for Enigma decoding.
SourceLayerOne's HHV challenge list tied the badge to Open Sauce badge work, ESP32 BluTag JTAG, RP2040 timing-attack exercises, and a custom shadetree companion-hardware target.
SourceThe official post says participants could start the CTF when registration opened on February 6, 2026 at 16:45, with the competition ending on February 13 at 17:00 or when three participants solved every flag.
SourceThe competition rules solicit hardware mods, 3D models, apps, games, and standalone firmware for the badge, and list public hardware-mod submissions.
SourceThe official schedule says BSidesPDX 101 covered CTF, contests and events, badges, and more, and the speaker page says the panel discussed the thing around attendees' necks.
SourceThe official schedule says BSidesPDX 101 covered CTF, contests and events, badges, and more on Friday morning.
SourceThe official post-event page reports the April 2, 2026 IUT de Saint-Pierre conference, about 80 participants, more than 10 CTF teams, keynotes, and conference sessions.
SourceThe badge hosted a BENDER CTF variant playable directly on the badge while mirroring interaction over an RS232 serial connection.
SourceThe challenge server used distinct RF settings, periodic hints, player-state persistence, 88-miles-an-hour and 1.21-gigawatts stages, and an XOR/base64 unlock payload for the final box.
SourceThe official 2018 pages introduced digital currency into souvenirs, HITCON Token collection, and Hacker Cat upgrades alongside the Wallet badge context.
SourceBadges were assigned red, blue, or green factions and used IR interactions plus server-side logic to convert or level nearby badges during the conference.
SourceThe DEF CON 27 badge game used near-field magnetic induction badge interactions and role-specific badge types to advance through DEFCON letter levels.
SourceThe official guide describes Red-vs-Blue tower capture behavior as a team game played through the badge ecosystem.
SourceThe badge puzzle combined firmware, hieroglyphic shapes, binary codes, lanyards, venue clues, program material, and social interaction into a secret-society narrative.
SourceAttendees illuminated roots and branches of the badge's tree by completing conference tasks, with completion turning the badge into a sparkling tree display.
SourceThe repository documents the Attribution Game clue/card workflow plus a Trick-or-Treat variant where attendees trade digital candy and cash it in for real candy.
SourceThe public team record credits challenge work, making puzzle content part of the badge's event role even though technical details remain sparse.
SourceThe talk and schedule context preserve the badge as a HackerHotel challenge surface, even though component-level firmware and app-store records remain open.
SourceThe badge could display the conference schedule, live Hacker Challenge score, and current location zone within the venue.
SourceInteractive panels were used for CTF signup, answer submission, attendee Sched-profile display, nicknames, profile pictures, and XP points.
SourceThe CFP identifies the July 27-28, 2026 Amora/Hilton Adelaide event as the third BSides Adelaide and anchors CTF, village, hardware, embedded, IoT, and RF topic context without making badge-implementation claims.
SourceHITCON placed card readers and mini-games at booths and scattered around the venue, letting attendees activate interactions with their badge.
SourceThe 2024 activity system used the PCB badge as an attendee score surface across HITCON activities and games.
SourceAttendees could unlock badge LEDs by solving the board puzzle or completing sponsor booth challenges, with all LEDs unlocked leading to a HITCON lottery chance.
SourceThe official challenge page tells attendees to inspect the badge and other neck-worn materials for clues, while keeping the 2026 challenge intentionally vague and hint-free.
SourceThe challenge expanded beyond the skull PCB into lanyard data, room keys, standee glyphs, DEF CON media-server files, conference CD material, and program equations.
SourcePublic writeups and attendee recaps describe DEF CON 23 key-card material as part of the noir-themed badge challenge trail.
SourceThe Disobey 2019 badge firmware contained pointers used as part of the event's hacker puzzle competition.
SourceJames Harrison's Barstats is an event-related Hatchery app, documenting that TiDAL apps included live camp-service integrations as well as graphics and games.
SourceThe Hardware Village page lists Badge Talk and Badge Hacking sessions as part of the 2026 badge workflow.
SourceThe official page says the CTF source became public, but this catalogue keeps that as event context because the source trail does not tie the CTF repository to badge firmware or badge hardware.
SourceThe current official venue and FAQ pages place BSides Tampa 2026 at the USF Marshall Student Center, 4103 USF Cedar Circle, Tampa, with participant check-in and registration context.
SourceThe binary repository preserved flashable camp firmware, HackRF images, games, animations, fonts, images, l0dables, and a REV 05 release aligned with HackRF v2022.09.1.
SourceWriteups documented that entering the Konami Code on the badge buttons unlocked LED-eye behavior and serial text, even though the visible code path was not the final puzzle answer.
SourceThe firmware watches a pull-up mode button and triggers a named animation routine that ramps the center LED before stepping the grouped LEDs.
SourceThe A Nice Edit walkthrough describes firmware validation, red-screen failure after an edited flash, CRC16/XMODEM analysis, corrective bytes, and restoring a valid challenge-completion firmware image.
SourceThe public hcon2026hwctf repository provides ctf.uf2 and describes RP2350/RISC-V Hazard3 exploitation challenges for the HC0N 2026 hardware CTF.
SourceTechMaker describes OTA firmware updates with digital-signature verification, key recovery from badge information, and participant-signed firmware as a CTF path.
SourceThe `thotcon-examples` repository preserves cleaned-up Arduino/ESP32 examples for touch input, LEDs, audio modes, display output, menus, mini-game placeholders, and credits.
SourceSeparate firmware directories preserve an SSD1306 OLED DinoGame sketch and a BLE advertising Spoof sketch modified for ESP32-S3.
SourceThe firmware README documents a custom MicroPython 1.26.0 image with compiled badge-challenge modules and a Russ Hughes GC9A01 C display driver.
SourceThe badge exposes USB CDC commands for URI, TEXT, VCARD, HELP, ABOUT, STATUS, CHALLENGE, LEDS, and SOLVE, with serial operation documented at 115200 baud.
SourceThe badge is played by turning off battery power, connecting micro-USB, opening a terminal or Arduino IDE serial monitor at 9600 baud with Both NL & CR, and sending three stars to enter CTF mode.
SourceThe repository documents separate PlatformIO build/upload environments for conference and CTF firmware on top of Espressif IDF.
SourceThe repository documents PlatformIO/ESP-IDF environments for conference, CTF, and addon firmware plus USB serial monitoring and DTR reset behavior.
SourceThe official badge page links an Arduino sketch with TimerOne LED scanning, two interrupt-driven buttons, menu modes, POV output, and a not-binary game path.
SourceThe public repository preserves the badge firmware, ESP32 binary, assets, Arduino build settings, TFT_eSPI configuration, SDL local-debug path, games, demos, OTA code, WiFi scanner, and Bluetooth material.
SourceParticipants learned IC programming and used the Arduino IDE, then shared code and developed new badge features with others at the conference.
SourceThe DEF CON media-server badge directory published hardware, firmware, game, music, asset, and later FREEWiLi firmware files for post-event hacking.
SourceThe final-challenge walkthroughs document Optiboot at 115200 baud and avrdude commands for dumping and writing flash through an Arduino-compatible bootloader.
SourceParallax and DEF CON published firmware, schematic, top-level objects, LED examples, VGA/PS2 examples, and conference-DVD materials for post-event badge hacking.
SourceThe repository preserves esptool.py commands for restoring stock firmware plus a workshop PDF used for THOTCON 0xA badge hacking.
SourceForum and field-report sources document firmware updates through USB storage/UF2-style workflows and role-specific challenge firmware behavior.
SourceThe PCB silkscreen records ATtiny1614 Arduino instructions pointing builders toward the megaTinyCore workflow for the microcontroller family.
SourceThe fifth firmware screen provided a playable snake game, giving the badge an explicit entertainment surface beyond schedule and discovery functions.
SourceFri3d 2024 documentation includes a blaster add-on for camp play and badge interaction.
SourceFri3d 2022's add-on ecosystem includes GameOn-style game hardware tied to badge play.
SourcePhlash's Doom port reached revision 8 in 2024; the Hatchery notes basic play, menus and demo levels, while warning that it overwrites the unused OTA partition and cannot ship the WAD through Hatchery because of upload size.
SourceThe README and firmware document `/flag` and `/flag?newflag=...` behavior, with source code initializing the default flag as BADGERMASTER.
SourceThe game includes custom assets, music, maps, and hidden interactions rather than firmware for a microcontroller badge.
SourceCB Pong can run as a simple two-player Pong game or, when connected, as a game against a BCD-0o27 cyberdeck through the external interface.
SourceThe MC-0o00 documentation links a Space Invaders game by Jovan, published with source code and released under the MIT license.
SourceThe challenge used a 3.3 V USB-serial adapter on the SAO connector at 115200 8n1, with OS-specific Badge.Team guides for Linux, macOS, and Windows.
SourceRabbit Radio reports that challenge progress unlocked more parts for the PCB, turning puzzle progress into a physical badge build-up mechanic.
SourceThe Time Blaster add-on path captures the badge as a game and camp-activity peripheral.
SourceThe official challenge asked participants to assemble the collector badge, analyze its embedded secure system, and solve first for a Nuit du Hack Black Badge life pass.
SourceTilde Industries produced a CYBER SCARAB add-on for the HackerHotel 2020 challenge badge.
SourceParticipant reporting says CTF success yielded cool add-ons for the Easterhegg badge and that the badge could later be soldered in the hackerspace.
SourceThe first-hand making-of post documents an ESP32 badge with 1.3-inch 240x240 IPS colour display, custom PCB, touch buttons, 18650 battery, and 3D-printed case.
SourceThe 2021 badge combined ESP32, 240x240 LCD, Wi-Fi, NeoPixels, six buttons, buzzer, and USB or external battery power.
SourceThe 2024 Wombat badge combined a custom PCB, MS51FB9AE Nuvoton microcontroller, CH340G USB serial, micro-USB, RGB LED, six challenge LEDs, CR2032 holder, and slide switch.
SourceHITCON's official events page says the 2017 electronic badge was powered by a MediaTek chipset and included Wi-Fi, Bluetooth LE, joystick/game-controller input, infrared, and an LED display.
SourceCreator and attendee writeups document a hidden challenge beneath the published CTF path, with PCB inspection and extra LED behavior rewarding hardware probing.
SourceHackerware documents replacing C1 and C2 with 22 pF capacitors, then adding SMD LEDs and resistors at D9-D13 and R8-R12 to play the CTF and unlock airship lights.
SourceThe badge exposed both Type A and Type B SAO connectors, with community notes tying SAO behavior and add-ons into the badge challenge trail.
SourceThe public design archive preserves MicroSD, buzzer, and Badgelife SAO v1.69 expansion evidence for badge hacking and add-on use.
SourceThe BornHack 2022 badge exposed accessory connectors and a prototyping area for hardware add-ons.
SourceThe official HHV page required attendees to bring a 3.3V USB-UART adapter, and the EasyFlag writeup shows UART boot output used to interact with the badge challenge.
SourceA Veritas attendee report describes the 2024 HCV badge as an integrated-circuit electronic badge with a four-line LED screen and joystick, powered by battery or USB-C.
SourceThe current official FAQ says every participant gets access to all tracks plus a BSides Tampa shirt, badge, lanyard, and happy-hour access.
SourceThe NilbinSec announcement and product page describe two included SAOs, red and blue fighters, with game data and hidden interactions carried through EEPROM.
SourceThe Disobey 2020 docs describe Gameboy-inspired touch buttons, a launcher opened with START, a nickname app, and an on-badge keyboard with input, cursor, and confirmation modes.
SourceThe related Jr Hacker badge used an ESP8266 platform with IR tag gameplay, speaker, vibration motor, and WS2812 hit counter, with source material preserved under shark-badge.
SourceHackRVA describes the RVAsec electronic badge programme as a recurring badge-team effort with schedules, games, and surprises.
SourceHackfest's official history says the 2019 CTF introduced an electronic badge and that participants immediately appreciated it.
SourceThe releases page preserves Prototype 3 BOM/CPL/Gerber/schematic assets plus summit_v1 and summit_v2 firmware and filesystem release files.
SourceFolded liner notes and the cassette audio carried track-list, color, character, tone, and number-station-style clues for remote badge solving.
SourceThe hardware writeup and repository document the badge around an ESP8266 module with USB serial programming and Wi-Fi features.
Sourcewebboggles' TILDENSTEIN 3D is a 2026 Tildagon App Directory release: a Wolfenstein-style raycasting FPS with ESP-NOW multiplayer set around the EMF Camp grounds.
SourceThe badge created a DUCK-prefixed Wi-Fi access point, exposed an embedded web server at 192.168.4.1, and hosted CTF pages for flag capture.
SourceThe README says the badge can operate with the shield installed, where it drives the OLED display and runs the built-in mini-game without the ESP32 path.
SourceRehrig documents total-internal-reflection lens work intended to focus emitter output and shape the optical behavior needed for the laser-tag game.
SourceThe registration page pairs the electronic badge with a custom RVAsec challenge coin in the guaranteed package.
SourceBadge Pirates says non-electronic participants received an electrically same PCB with clues for a crypto challenge, preserving participation without overclaiming electronics for every attendee artifact.
SourceThe sketches use EEPROM for stored names and HugQuest token/infection state, keeping the pager identity and game state across restarts.
SourceThe official program describes 0.040-inch commercially pure titanium pieces fabricated by waterjet, tumbled for deburring, and kiln-oxidized for an aged puzzle-game appearance.
SourceThe DEF CON 21 badge used hidden PCB metal and interconnected paths that attendees could discover with a multimeter, making a non-powered board behave like a puzzle circuit.
SourceDEF CON 24 solving notes used badge backs, hidden traces, common encoded text, badge-type-specific silkscreen strings, and visible printed codes as puzzle material.
SourceThe lanyard carried unusual character strings and is identified by official forum and writeup sources as one of the challenge surfaces included with the badge.
SourceMar Williams described the DC33 badge as interacting with 3D images and layered art around the con through different lenses and lens combinations.
SourceThe closing talk lists the wider RCA kit around the badge, including lanyard, business card, two sticker variants, postcard, and booklet.
SourceThe pinout page lists button GPIOs, OLED I2C pins, I2S/audio labels, and userport GPIOs for badge hacking, with the exact table kept as pre-event documentation pending post-event schematic or repository release.
SourceThe public plan sketches badge stations for hardware hacking, puzzles, games, a photo booth, or similar event-specific interactions.
SourceThe brochure promoted a HIDIOT Hackster project-submission path with a prize for the best attendee project.
SourceSprite_tm documented adapting a Gameboy emulator to the SHA2017 badge's e-paper display, preserving a concrete example of post-camp app hacking under unusual display constraints.
SourceThe Hackplayers recap links the first three winner write-ups and summarizes their approaches: firmware extraction, RISC-V reversing, logical-flaw exploitation, static and dynamic analysis, validation weaknesses, and state manipulation.
SourceAfter AC9, the official badge page published four booth/village unlock codes for people who missed them during the event.
SourceBadge.Team published a post-event guide for completing the mixed-reality challenge without the original hotel props, magnetic maze, and badge-to-badge team formation.
SourceThe repository preserves first, second, and third winner write-ups plus serial, picotool, BOOTSEL, and debugging guidance for people replaying the hardware CTF.
SourceAfter the conference, a badge-number form could output correct hashes to unlock all challenges and add-ons such as Pong, WiFi scanner, and animations.
SourceThe hardware trail documents lithium-polymer battery power and MCP73831-based charging for portable badge use.
SourceRomHack Camp 2026 is currently advertised with a unique hardware badge and collectible challenge; final challenge mechanics are not yet public in the source set.
SourceThe 2021 walkthrough says the badge challenge started from text printed on the back of the Kākācon sticker.
SourceThe 2022 walkthrough says the second Kākācon badge challenge again started from text printed on the back of the sticker.
SourceThe public HackerHotel Badge talk captures the badge-team process, challenge integration, and lessons learned as part of the badge's post-event record.
SourceThe project is publicly shown in staged progress from idea collection through prototyping, electronic design, firmware, and delivery, with budget fit called out as the next challenge.
SourceThe official SaikoCTF page says the hardware badge exposes physio, cyber challenge, and programmable hardware component interfaces for the HITB Bangkok challenge.
SourceThe recruitment statement says participants received an electronic SaikoCTF badge as a participation token together with a brief soft-skills assessment summary.
SourceThe study workflow put participants in VR goggles and physiological sensors for a roughly one-hour simulated-network CTF using a Kali Linux VM, questionnaires, and researcher check-ins.
SourceHuman, Goon, Press, Speaker, Vendor, Contest Organizer, and Uber badge shapes could be placed together as a puzzle, and Smitty & The Minions / Team Halibut earned honorable mention for combining all seven badges with modified firmware animations.
SourceAttendee feedback explicitly called out the lack of an official badge challenge, so the record treats DEF CON 25 as a non-puzzle standard-badge year.
SourceThe badge challenge used ARM TrustZone separation with non-secure and secure stages, command-line interaction, snake warm-up behavior, and unlock states.
SourceThe 2024 badge guide describes docking badges with other attendees and game battle behavior, making the physical badge a social interaction device.
SourceThe 2025 guide documents cross-board interaction and game-battle behavior, pairing badge-to-badge play with Tetris, Dino, and Snake activities.
SourceLosT's forum note framed the badge as a security token, curiosity device, and conference-participation prompt meant to get attendees interacting without the time burden of the Mystery Challenge.
SourceDeveloper docs and community writeups show TiDAL apps and experiments such as a custom Doom port while preserving MicroPython functionality.
SourceThe badge artifact was implemented as a custom GB Studio game that guides players through a virtual Sao Paulo, hotel, conference, and Brazil-themed environment.
SourceThe badge home page invites attendees to explore firmware, write code, use onboard peripherals, and discover hidden features and challenges.
SourceThe repository includes apps and examples such as menu, REPL, Asteroids, Flappy Bird, Snake, Mario, T-Rex, sketch, and image-display code.
SourceThe repository preserves user-app directories for games, screensavers, spectrum analysis, text adventure, air-quality, hardware-monitor, app-manager, and other MicroPython examples.
SourceThe original TiLDA wiki grouped wireless experiments, game mechanics, contributed code, hardware plans, and bug fixes as a shared camp hacking surface.
SourceThe badge records preserve Tetris, moving messages, accelerometer readouts, and a planned demoscene contest as first-class badge activity.
SourceThe builder log says the ToorCon badge incorporated an SMD Challenge with eight LEDs, including one smaller 0201 LED.
SourceThe badge incorporated an SMD soldering challenge circuit credited to MakersBox, turning part of the board into a small assembly exercise.
SourceThe 2025 soldering-village writeup documents an add-on challenge with eight LEDs, polarity/defect debugging, VCC and pin behavior, SAO table context, scrambled code recovery, and final flag submission.
SourceThe public repository preserves firmware, Gerbers, SPI tooling, troubleshooting notes, a flash-image archive, and Apache-2.0 license metadata after the CTF window.
SourceThe Rust repository documents badge examples including Breakout, Skyroads, Snake, Space Shooter, demoscene, shader, vector demo, display tests, LED bars, microphone, name-tag, scrolling, vibration, and async task-switch examples.
SourceThe official training page says all components and tools required to create a standard conference badge were supplied during the one-day workshop.
SourceBadge Pirates documents an unofficial Pirate badge variant plus a counterfeit-badge challenge triggered after badge imagery leaked before the event.
SourceThe HTX Public Safety Village page ties the village to AI and IoT public-safety challenges and says top HTX CTF finalists unlocked limited-edition DEF CON Singapore Public Safety Village swag.
SourceThe official 2025 schedule says the village hosted a competitive CTF using a badge designed specifically for the Hardware Challenge Village.
SourceThe official 2024 schedule says the Hardware Challenge Village used a specially designed village badge for HCV.
SourceThe hardware village combined soldering, hardware talks, a hardware CTF, networking, and badge activity across the Seasides 2026 conference.
SourceThe teardown documents four upper and four lower LEDs used for binary output, followed by a Morse-code light sequence.
SourceThe schematic labels top, left, right, and center LED groups with ten LEDs total, while the firmware drives three three-LED arms plus a center LED.
SourceHackaday describes the WarGames-inspired display surface as a dozen colored LEDs plus eight RGB LEDs.
SourceThe 2022 challenge used URL reconstruction, repeated bird-image clues, and substitution solving after the sticker entry point.
SourceThe 2021 challenge used web pages, source comments, dawn-chorus audio, image EXIF data, and substitution solving after the sticker entry point.
SourceThe trinket ran a customized mesh chat protocol over BLE, with the challenge requiring reverse engineering to gain access to an administrative system broadcasting over the protocol.
SourceHugQuest includes WANNAHUG transmission, infected-state persistence, a displayed ransom-style HUG-token prompt, and an unlock command requiring HUG tokens.
SourceThe official workshop slides documented guided hacking paths for attendees working with the flexible-PCB badge and related hardware.
SourceThe tutorial documents neopixels, motor H-bridges, reflection sensor input, exposed headers, and a kicker servo, with exercises for lights, wheels, servo motion, sensor detection, and touch inputs.
SourceAttendees personalized the badge at the conference by soldering their own 1206 SMD challenge LEDs with hardware-village support.
SourceThe SINCON hardware village used the badge for a soldering activity with tiny SMD LEDs mounted upside down, pairing hardware work with the software CTF.
SourceImpact
The badge's technical potential was hard to realize while the camp was happening.
Badge-dependent embedded work became timing-constrained for at least one participant; this aligns with public feedback about late handout.
The badge-linked challenge was praised by some participants but also created discoverability and inclusion friction for others.
Some TiDAL apps changed device storage/update assumptions and required manual asset handling, so app-store links need per-app risk notes.
The catalogue records the game behavior without implying broader real-world botnet capability beyond the AND!XOR badge network described by the project owners.
The record avoids turning the electronic badge into a proven badge-CTF platform or adding unsupported physical-design claims.
The catalogue avoids merging the online CTF archive into the badge record without source-backed badge integration evidence.
The catalogue keeps the CTF flashing-station workflow as source-backed event behavior while avoiding a false claim that the CTF firmware source has already been published.
Software claims stay limited to the recovered TechMaker post, public firmware tree, public CTF writeups, and talk material.
Software claims stay limited to the recovered TechMaker article, public firmware tree, schematic, and CTF write-up repository.
The record captures both a failure mode and the on-site support workflow that kept the challenge playable.
The catalogue treats Uber Badges as an award lineage attached to the challenge and avoids naming unverified 2026 winners.
The compendium avoids MCU, firmware, LED, battery, and circuit claims and records the audio, physical, lanyard, and printed clue surfaces instead.
The dossier separates hardware, software, event, and challenge claims by source instead of treating one page as a complete archive.
The record captures the verified hardware/software surfaces without claiming complete CTF reconstruction or complete production logistics.
The record is classified as an identity/payment and CTF artifact instead of inventing electronics, components, firmware, or distribution details beyond the official wiki.
The entry is modeled as official role and competition badge artwork instead of being upgraded into an unsupported hardware badge.
The entry is classified as a playable event artifact rather than upgraded into unsupported electronic-badge claims.
The dossier preserves the real public badge-sponsor evidence while avoiding unsupported hardware or final-artifact claims.
The catalogue keeps the 2018 record as a paid-badge entitlement and avoids unsupported physical or electronic details.
The catalogue records verified hardware and social-game behavior while leaving firmware, challenge, and complete variant archaeology for a later pass.
The record keeps this as a CTF-solving and archive detail rather than treating it as a badge defect or official intended workflow.
The catalogue records the verified analog badge surfaces and leaves complete audio forensics for a later artifact-level pass.
This captures a practical beginner trap: the badge worked, but the serial workflow depended on reconnect timing and terminal setup.
The final badge may differ from the early public ambition, so hardware claims should be revisited when production docs are published.
The record avoids inventing a fixed MCU, app set, puzzle, or firmware behavior for the base Remoticon.2 template.
The catalogue summarizes the puzzle structure while avoiding claims that the live challenge infrastructure remains complete.
The catalogue summarizes the puzzle structure while avoiding claims that the live challenge infrastructure remains complete.
The catalogue records the verified hardware and challenge surfaces while leaving full artifact preservation for a later pass.
The catalogue includes it as a source-backed C517 Village challenge artifact while avoiding an official admission-badge claim.
The dossier distinguishes the badge hardware from the off-badge development and challenge-server test setup.
The software record describes the intended and observed challenge surface without implying a completed public solve path for every attendee.
The entry keeps the challenge description narrow until an official or first-hand walkthrough appears.
The catalogue uses them to prove badge behavior and firmware surfaces while avoiding full solution reproduction in the main badge summary.
The catalogue uses it to prove badge behavior and puzzle surfaces while avoiding full challenge-solution reproduction in the main badge summary.
The catalogue uses the writeup to prove challenge behavior while avoiding full challenge-solution reproduction in the badge summary.
The page separates an impressive post-event software port from a complete game-console experience.
The record avoids unverified controller, pinout, schematic, or production-detail claims.
The page avoids extrapolating a complete BOM, shipped firmware history, or production quantity beyond the recovered sources.
The record separates the minimal shield/display experience from the ESP32 and RF-detector build path instead of treating every configuration as identical.
Surviving-badge owners should preserve state before using the documented post-event firmware path or DFU flashing workflow.
Future work should recover an archived copy before adding additional lore, instructions, or imagery from the original project page.
The catalogue records the badge as a CyberThreat 2024 challenge artifact without inventing a universal distribution count.
The catalogue avoids implying every BSidesKC attendee had a fully electronic badge while still recording the verified electronic badge ecosystem.
The badge is classified as a CTF team hardware artifact rather than a confirmed all-attendee admission badge.
The hidden-beacon mechanic is source-backed, while exact participant gameplay reconstruction remains partial.
This is useful lore for app-store records: the badge could run surprising software, but display technology shaped what was practical.
The dossier preserves the pandemic-era badge/lanyard artifact without upgrading it into unsupported electronics.
The dossier preserves ROOTCON 17 as an attendee identity artifact and avoids upgrading the record into unsupported electronics.
The dossier preserves Zer0Con 2024 as an admission-badge availability record without inventing electronics or a physical credential design.
The dossier preserves Zer0Con 2025 as an admission-badge availability record without inventing electronics or a physical credential design.
The dossier preserves Zer0Con 2026 as an admission-badge availability record without inventing electronics or a physical credential design.
The catalogue classifies this as a conservative conference identity artifact instead of an electronic badge or badgelife project.
The event and badge are included, but distribution and admission-credential claims remain conservative.
The entry separates source-backed plans, public interpreter code, and final-event uncertainty.
The badge game depended on accessories that some attendees needed to borrow from the badge hacking area.
The official page recommended a micro USB data cable plus replacement AA batteries or a power bank, so a prepared kit mattered for camp hacking.
The dossier can use the report for mesh gameplay and relay-interface lore while keeping low-level hardware claims anchored to primary sources.
The catalogue uses them to enrich firmware and challenge behavior while keeping authoritative hardware-source claims tied to the official NorthSec repository.
The record does not claim processor, display, radio, CTF, battery, or shipped electronic features beyond the public sources.
The compendium records this as a practical attendee caveat rather than an unresolved defect: the badge was intentionally open and modifiable, but not frictionless.
The dossier keeps the artifact as a beginner soldering-village blinky badge instead of inventing software behavior.
The dossier keeps the artifact as a beginner soldering-village blinky badge instead of inventing software behavior.
Hardware and software fields stay limited to the official SAO spec until DEF CON publishes final badge files or credible post-event technical documentation.
The catalogue keeps the strong official badge-guide evidence while avoiding unsupported claims about the unrecovered design files or shipped firmware internals.
The catalogue records the verified public badge surfaces and flags that the production and firmware story needs a deeper artifact-level chronology.
The catalogue records verified hardware and challenge structure while leaving full artifact preservation and firmware archaeology for a later pass.
The compendium records observed behavior and published challenge paths while avoiding unsupported claims about the badge's internal firmware architecture.
The entry records the verified soldering badge and hacking surface without inventing software behavior.
The catalogue records verified hardware, game behavior, and recovery workflow while leaving full firmware preservation and challenge reconstruction for a later pass.
The record documents verified hardware and archive surfaces while avoiding unsupported badge-game or firmware-behavior claims.
Software claims stay tied to the README instructions, visible firmware tree, and decoded example sketches rather than treating the repository as a complete final production firmware archive.
Software and protocol claims are kept to the public project statements rather than treating development notes as a complete release package.
The software section records the verified staff-flashing workflow without inventing firmware behavior or challenge internals.
The catalogue records the verified hardware and update workflow while leaving complete firmware archaeology for a later artifact-level pass.
The software section describes the recovered badge firmware without overclaiming complete event infrastructure publication.
Component and software claims remain intentionally withheld until artifact-level sources appear.
Hardware and software claims stay limited to the finalist writeup's challenge description.
The catalogue records the electronic-badge programme while withholding unsupported component, software, distribution, and interaction claims.
Component and firmware claims remain limited to the public product and announcement text, with no invented electronics or implementation details.
Hardware and software fields stay limited to the official challenge walkthrough evidence.
The catalogue records observed hardware and software behavior while avoiding unrecovered component, board-source, and manufacturing claims.
The record stays at source-backed hardware surfaces and avoids unsupported component-level claims.
The record keeps component claims to ESP8266/NodeMCU evidence and avoids unsupported board-layout or production-run detail.
The catalogue records the verified electronic-badge behavior while avoiding unsupported claims about circuit design, parts, firmware, or challenge features.
Hardware and software fields stay limited to the attendee writeup, licensed photos, and public event context.
The catalogue records the badge's existence and challenge context without inventing electronics.
The record documents the verified village badge artifact without inventing electronics, firmware, production, or distribution details.
Hardware files are cited as evidence, but repository images are not copied locally and reuse claims stay limited.
Surviving-badge hacking and firmware flashing should respect the documented power and flash-write constraints.
For a learning badge this is useful lore rather than a production vulnerability: it shows how physical access and debug interfaces were deliberately part of the challenge surface.
The catalogue records only the verified badge behavior and avoids inventing electronics beyond the public BBV Badge 2025 source.
The catalogue keeps the record as a source-backed kit badge and avoids inventing electronics beyond the published discrete marquee description.
The catalogue records the badge as a real registration-tier artifact without upgrading it into a specific PCB platform or game badge.
The dossier records the verified platform and challenge claims while avoiding unsupported component-level or firmware claims.
The dossier records the verified interaction model while avoiding unsupported component-level or security-primitive claims.
The catalogue records only the proved speaker-badge artifact and visible PCB-form context until direct technical documentation appears.
The catalogue does not infer microcontrollers, displays, batteries, radios, add-on connectors, games, or firmware behavior until those details are published.
The entry keeps component-level fields empty until official post-event or repository evidence supports them.
The catalogue keeps the record to identity-badge and challenge evidence until a direct technical source appears.
The catalogue keeps component-level fields empty until direct badge documentation is recovered.
The record avoids inventing component-level details until a workshop handout, schematic, or first-hand writeup is recovered.
The record preserves the source-backed two-part badge without inventing component-level details that are not public in the recovered sources.
The record preserves badge existence, distribution, and CTF framing while avoiding unsupported component-level claims.
The record preserves badge existence and planned CTF framing while avoiding unsupported component-level claims.
The catalogue records ESP32-S3, OLED, charger, LED, BLE, serial, and firmware-analysis details as teardown-backed rather than official board documentation.
The record captures the source-backed artifact without inventing electronics or software behavior beyond the public evidence.
The catalogue records the verified official badge description while avoiding unsupported local firmware, challenge, or hardware-modification claims.
The catalogue avoids inventing microcontroller, radio, LED, display, firmware, or game details until primary hardware/software sources appear.
The record preserves the electronic-badge milestone while avoiding invented component or firmware claims.
The record keeps hardware claims to the official site and firmware repository without inventing a final circuit, board revision, manufacturing run, or image provenance.
The catalogue records verified hardware and firmware surfaces while leaving deeper NorthSec 2025 artifact archaeology for later work.
The catalogue records x33fcon 2026 as an identity-artifact badge and avoids any electronic-badge claim.
The catalogue records the real identity artifact while avoiding unsupported electronic-badge claims.
The record is modeled as an identity artifact and avoids unsupported PCB, firmware, RF, display, NFC, or challenge claims.
The entry is intentionally modeled as a lanyard and registration identity artifact so the Melbourne lineage expands without inventing PCB, firmware, RF, display, CTF, or programmable behavior.
The entry is intentionally modeled as a conference identity artifact so the Melbourne lineage expands without inventing PCB, firmware, RF, display, CTF, or programmable behavior.
The entry is intentionally modeled as a social-signal identity artifact so the Melbourne lineage expands without inventing PCB, firmware, RF, display, CTF, or programmable behavior.
The entry is intentionally modeled as a conference identity and speaker credential so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, display, or programmable behavior.
The entry is intentionally modeled as a conference identity and speaker credential so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, display, or programmable behavior.
The entry is intentionally modeled as conference identity, support, and speaker credentials so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, display, or programmable behavior.
The entry is intentionally modeled as a conference identity and support-signal artifact so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, display, or programmable behavior.
The entry is intentionally modeled as a conference identity and accessibility artifact so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, display, or programmable behavior.
The entry is intentionally modeled as a conference identity artifact so the CrikeyCon lineage expands without inventing PCB, firmware, RF, CTF, or display claims.
The record is modeled as an identity and challenge artifact so the CHCon lineage expands without unsupported microcontroller, firmware, display, radio, NFC, or CTF-on-badge claims.
The entry separates identity-badge materials from CTF electronics so the record does not invent a PCB credential.
The entry is modeled as a Kiwicon identity artifact so New Zealand coverage expands without inventing PCB, firmware, display, radio, NFC, or CTF behavior.
The entry is modeled as a Kiwicon identity artifact so New Zealand coverage expands without inventing PCB, firmware, display, radio, NFC, or CTF behavior.
The entry is intentionally modeled as a conference identity artifact so New Zealand coverage expands without inventing hardware, firmware, RF, CTF, or PCB claims.
The record keeps the Kawaiicon badge as a material identity artifact rather than upgrading it into a PCB badge without evidence.
The entry is modeled as a glow-in-the-dark identity artifact and avoids unsupported PCB, firmware, display, radio, NFC, or CTF claims.
The catalogue models the 2018 item as a conference identity/admission artifact and avoids upgrading sponsor and volunteer evidence into unsupported electronics claims.
The catalogue models the item as a narrow speaker identity artifact and avoids unsupported hardware claims.
The entry is modeled as an identity-card badge artifact and avoids unsupported electronics claims.
The badge is classified conservatively as a VIP identity/swag artifact, not as an electronic conference badge.
The entry remains image-free rather than copying event media, Flickr photos, screenshots, social images, or generated placeholder art.
The record is accurate at the badge level and leaves per-game or per-challenge archaeology for later expansion.
This was not necessarily a universal attendee badge; the page models it as a collector/challenge object rather than a default registration badge.
The 2018 entry cites this only as broader Perth lineage context and does not treat it as direct 2018 behavior proof.
The catalogue avoids inventing material, role, visual, puzzle, or electronic claims for the official DEF CON 12 badge until stronger public sources are recovered.
The Portugal record remains source-backed and image-free rather than copying sponsor logos, event-page media, ticketing screenshots, or generated badge art.
The Spanish h-c0n record remains source-backed and image-free rather than copying blog images, repository photos, prize photos, screenshots, logos, or generated badge art.
The Singapore record remains source-backed and image-free rather than copying repository photos, sponsor artwork, or blog images without complete image rights.
The Singapore record remains source-backed and image-free rather than copying repository artwork, social media, slides, screenshots, or generated badge art.
The entry remains image-free rather than copying Hackaday or personal writeup photography without provenance.
The entry remains image-free rather than copying attendee, press, forum, or GitHub-hosted challenge photography without provenance.
The entry remains image-free rather than using event-page graphics, screenshots, social-media photos, generated imagery, or placeholders.
The record remains source-backed and image-free rather than copying event-page graphics, sponsor avatars, social photos, or screenshots.
The record remains image-free rather than publishing uncleared or synthetic visuals.
The record remains source-backed and image-free rather than publishing generated, placeholder, screenshot, repository-cache, or uncleared page imagery.
The entry remains source-backed and image-free rather than copying PDF imagery, event imagery, screenshots, social-media photos, or generated placeholder art.
The entry remains text-and-source only until a licensed original photo or upstream raster render is selected and documented.
The record remains source-backed and image-free rather than copying event imagery, sponsor logos, social photos, or generated badge art.
The training-badge record remains source-backed and image-free rather than copying event imagery or using generated art.
The record remains source-backed and image-free rather than copying blog or art-page images without complete provenance.
The record remains source-backed and image-free rather than copying blog or art-page images without complete provenance.
The Singapore entry remains source-backed and image-free rather than copying project photos without a complete image provenance record.
The record stays source-backed and image-free rather than copying blog photos or using generated cartridge art.
The record stays image-free rather than copying SensePost or blog imagery without complete provenance.
The Sweden record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The Ukraine record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The Ukraine record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The United States record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The United States record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The Canada record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
The United States record remains source-backed and image-free rather than copying source-page media, documentation screenshots, event photos, social media, placeholders, or generated approximations.
Claims are kept specific to what each source proves, and the record does not overstate official documentation beyond the public repositories and first-hand writeup.
The catalogue models the badge as analog electronic hardware and does not infer firmware or software challenges.
The compendium preserves the pre-electronic artifact without inventing LEDs, firmware, microcontrollers, or a badge challenge for 2005.
The catalogue avoids MCU, firmware, LED, battery, and circuit claims for 2011 while still preserving the badge's physical fabrication and puzzle significance.
The compendium models the badge as a PCB identity and puzzle artifact and avoids firmware, MCU, LED, or battery claims for the standard badge.
The catalogue preserves the major BSides Las Vegas badge lineage as an identity/access artifact without inventing electronics.
The catalogue records the badge challenge and physical identity artifact without inventing hardware.
The catalogue keeps the official-badge wording tied to the cited log and avoids claiming complete production ownership, final challenge rules, or released design files.
The record documents a real badge platform but avoids claiming ordinary on-site pickup, universal in-person attendee distribution, or full offline village behavior.
The record preserves the competition hook without overstating the completeness of the recovered challenge material.
The RCA build-up mechanic was part of the fun, but also created expectations around badge parts and prize/reward availability.
The catalogue models 5ohBEE as a DC503 party pager and game artifact while keeping official conference badge lineages separate.
The catalogue records verified badge lineage and interaction surfaces while leaving full artifact photography and challenge reconstruction for a later pass.
The catalogue can document the planned Human badge and public electronic interface constraints now, but it must not claim final shipped artwork, firmware, badge-game rules, manufacturing quantities, or all attendee-role variants until post-event sources appear.
The compendium can list the public pre-event identity artifact while avoiding unsupported hardware claims.
The catalogue can track the announced electronic badge line while avoiding shipped-hardware, firmware, challenge, or production claims until post-event evidence appears.
The catalogue can track the planned attendee badge/lanyard surface without claiming finished artwork, production, electronics, challenge behavior, or shipped distribution.
The catalogue can track the upcoming Perth badge without claiming final manufacturing, distribution, electronics, or challenge behavior.
The badge intentionally blurs software play with hands-on hardware rework; the compendium tracks that as a lifecycle/challenge caveat.
The catalogue records only the official development-board, Hackplayers recap, and repository-backed RP2350/RISC-V challenge claims while withholding exact board-design and manufacturing claims.
The catalogue can preserve the limited PCB badge announcement while keeping final distribution and field behavior open for a post-event source pass.
The record should not claim shipped hardware, final challenge behavior, attendee distribution scope, or post-event outcomes until the event happens and artifact-level sources appear.
The compendium can track the announced badge and challenge without inventing components, delivery outcomes, controversy, or authorship before the event ships.
The catalogue treats the badge as planned/pre-event and should be refreshed after the conference.
The record keeps component claims to the published NodeMCU ESP8266 detail and avoids assigning unverified display, battery, schedule, or CTF features.
The badge dossier preserves the research-study context while avoiding unrelated claims about public badge behavior, firmware, or attendee monitoring outside SaikoCTF participation.
The software description separates the recovered demo archive from the full shipped event firmware so the record does not overstate public source completeness.
The catalogue records verified badge surfaces and leaves deeper event-specific artifact inventory for future work.
The dossier records the verified interaction, production, and technical-archive surface while avoiding unsupported production-scale and image-provenance claims.
The record focuses on the public electronic badge, game flags, and development-board behavior rather than unsupported hallway-distribution details.
The record distinguishes the conference CTF BADge from compatible at-home replay boards and preserves the hardware-debugging requirement without overstating universal compatibility.
Hardware claims stay limited to the official component list and pre-event pinout table, and software claims stay limited to the stated firmware and challenge goals.
Repository files are cited as public evidence, but local reuse is limited: no repository images, artwork, hardware files, firmware, or slides are copied into the catalogue as licensed assets.
Firmware and hardware facts can be sourced from the repository, but code-reuse and asset-reuse claims should not be collapsed into one blanket license statement.
The dossier records the public hardware-spec and challenge surface while avoiding unsupported firmware, schematic, or implementation claims beyond the official page.
The dossier records the public hardware notes and challenge surface while avoiding unsupported firmware, schematic, exact-chip, or implementation claims beyond the official page.
The dossier can use component-level and firmware claims from the repository while still keeping image and distribution details conservative.
The catalogue cites the repository as evidence while leaving images empty and avoiding license claims beyond the source text.
The catalogue cites the repository as evidence but does not assume reusable image, code, schematic, or PCB rendering rights beyond ordinary source citation.
The catalogue cites those repositories as source evidence but does not treat repository images, board renders, firmware, CTF material, or documentation as broadly reusable publication assets without explicit license coverage.
The record is modeled as a SaikoCTF participation badge so the catalogue does not overstate its distribution scope.
The badge is modeled as a proven electronic badge while exact final per-attendee hardware capability remains caveated.
The badge page preserves the original risk context for firmware modification instead of presenting the challenge as routine or risk-free.
The catalogue records verified hardware and firmware-access surfaces while avoiding unsupported claims about the badge's full event game or OTA backend.
The record keeps software claims limited to QA-code context and hardware-programming surfaces.
The catalogue records verified hardware/manufacturing evidence while avoiding unsupported claims about badge software behavior.
The catalogue records the verified hardware archive while avoiding unsupported claims about badge applications, games, OTA behavior, or event infrastructure.
The record keeps its claims to documented kit distribution, assembly, and sample-code behavior rather than inventing on-site gameplay or contest lore.
The record preserves verified public hardware and workflow facts without inventing unrecovered firmware internals, board-source details, or manufacturing data.
The dossier records the verified badge behavior while avoiding unsupported pinout, firmware, protocol, or source-release claims.
The record keeps the hardware and software claims to creator and attendee documentation instead of inferring a full implementation.
The record captures the public badge and add-on evidence while avoiding unsupported chip pinout, firmware, radio, protocol, or shipped-behavior claims.
The dossier can now describe the implemented firmware architecture from a primary source while still avoiding unsupported repository, schematic, image, or reuse-rights claims.
The dossier records the observable hardware and serial CTF flow while avoiding unsupported repository or source-code claims.
The catalogue records the verified deployed badge and public manual without inventing unrecovered firmware internals or PCB-source details.
The dossier is now specific about the public artifact package while still avoiding unsupported firmware and chip-level claims beyond what the repository and reports expose.
The dossier intentionally avoids unsupported MCU/module claims beyond the public USB UART, Omega shield, jumpers, CTF, and RF wiring notes.
The record limits claims to visible physical-credential evidence and official registration context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-credential evidence and event context.
The record limits claims to visible physical-badge evidence and event context.
The record limits claims to visible physical-badge evidence and official program context.
The record limits claims to visible physical-badge evidence and official event context.
The record is intentionally compact and should be revisited if Bug Bounty Village publishes post-event technical material.
The record keeps hardware and software statements tied to public evidence while avoiding unsupported production-scale and final-firmware claims.
The record keeps hardware, software, and add-on statements tied to public evidence while avoiding unsupported production-scale and final-firmware claims.
The record keeps hardware, USB, LED, and firmware statements tied to the recovered public repository while avoiding unsupported production-scale claims.
The record preserves verified badge behavior and named-source context without inventing unrecovered electronics, firmware internals, component values, or manufacturing details.
The record treats SAINTCON 2020 as a conservative package-level badge entry instead of inventing unrecovered electronics, firmware behavior, or challenge mechanics.
The record preserves the real BSidesPDX badge without overstating production logistics or publishing unclear media.
The catalogue records the real scanner badge while keeping technical claims limited to the public attendee writeup.
The catalogue records verified event, game, mechanical, and optical facts without claiming that the complete design archive is public.
The record avoids claiming a recovered schematic, BOM, final firmware tree, or complete CTF source.
The record keeps controller, LED, fabrication, and firmware claims tied to the first-hand project page and avoids unsupported protocol, challenge, and source-release claims.
The record is intentionally narrow and should be expanded only if a badge-team writeup, slide deck, code release, or surviving-board documentation is recovered.
The record remains source-backed for facts, while the catalogue withholds imagery until a licensed original photo is curated.
Hardware and software claims remain tied to the public HHV page and Hackaday.io logs instead of treating planned source publication as recovered source.
The entry preserves the printed challenge artifact without inventing PCB hardware, firmware, RF, display, or battery behavior.
The entry preserves the printed challenge artifact without inventing PCB hardware, firmware, RF, display, or battery behavior.
The record is included as a Singapore hacker-culture competition badge while keeping the event type explicit.
Software claims stay limited to the recovered repository, filesystem README, and release assets.
Hardware and software claims remain limited to the public repository files and official talk description.
The record stays narrow and does not invent electronics beyond the official badge-kit language.
The record preserves the artifact while avoiding unsupported claims about hardware design or firmware behavior.
The catalogue can describe observed user-facing badge behavior while leaving schematic, firmware, and manufacturing details for a later badge-team archive.
The catalogue records the verified village badge and leaves hardware/software archaeology for a later source recovery pass.
Hardware and firmware claims remain limited to the public repository files and official schedule wording.
Hardware and firmware claims remain limited to the public repository files plus event-context wording.
Hardware and software claims remain limited to the public repository files and official schedule/speaker wording.
Hardware and firmware claims remain limited to the public repository files and official schedule/speaker wording.
Hardware and firmware claims remain limited to the public repository files and official schedule wording.
The catalogue limits the record to the electronic circuit badge, soldering light-up path, breadboard reuse, and hidden-secrets claims explicitly supported by recovered sources.
The catalogue describes only the participant badge, DIY soldering project, custom configuration, and named design credit supported by official sources.
The catalogue keeps the record useful without inventing part numbers, exact processors, firmware behavior, or board-source availability.
The catalogue records the verified 2025 badge artifact and avoids inventing unsupported electronics or firmware behavior.
The catalogue records verified badge behavior without inventing component-level electronics, source-release status, or shipped-hardware internals.
The catalogue records the verified badge platform and production run while avoiding unsupported firmware, challenge, and component claims.
Hardware and software claims remain limited to the official badge-page text and avoid unsupported electronics or firmware behavior.
The catalogue records only the verified official badge scope and avoids unsupported hardware, software, and challenge claims.
The catalogue records the verified badge lineage without inventing component-level details or open-source status.
The catalogue records the verified artifact without inventing component-level electronics or source-release status.
The catalogue keeps the hardware description at the level supported by public sources until a badge-team archive or post-event writeup appears.
The hardware and software notes stay at the exact level supported by the public SecOps writeup until a badge-team archive appears.
The catalogue keeps the Agra badge record conservative and avoids converting sponsor/social evidence into unsupported component-level claims.
The compendium keeps the artifact in the Kiwicon lineage while distinguishing a classroom build from a con-wide badge issue.
The catalogue classifies this as a vendor-booth challenge badge artifact and avoids overstating event-wide distribution.
The compendium keeps the record under its own Social Engineering Community series while cross-linking the DEF CON context.
The dossier keeps ROOTCON 15 in the lineage as a pandemic-era virtual badge/artwork artifact instead of implying a shipped electronic badge.
The badge remains an electronic artifact, but its event-game behavior is kept narrower than the original hardware capability.
The catalogue records the game mechanics without implying a real-world botnet or harmful network capability beyond the badge ecosystem described by the project owners.
Future archive work should seek official or creator permission before treating private Gerbers, puzzle art, or code meanings as publishable catalogue evidence.
The software section separates the recoverable ESP-IDF workshop code from any unrecovered event firmware or private production tooling.