Why It Mattered
It captures the maturing Badge.Team app workflow: launcher, installer, Hatchery publishing, serial control, and recovery behavior.
Disobey 2020 · Finland · 2020
Touch-button Hatchery badge
A Disobey badge operated by artwork-hidden Game Boy inspired touch buttons, serial shell, Hatchery apps, nickname settings, and WiFi configuration.
People
No public individual author, designer, firmware, or team credits have been seeded for this badge yet. Add named credits only when a primary badge-team page, repository, talk, or other source identifies the people or team behind the work.
It captures the maturing Badge.Team app workflow: launcher, installer, Hatchery publishing, serial control, and recovery behavior.
Touch buttons hidden in artwork, USB serial, screen, slide switch, and Badge.Team-compatible input layout.
Home screen, launcher, installer app, Hatchery app browsing/publishing, WiFi settings, nickname app, keyboard input, recovery menu, and Python shell.
Button functions are intentionally artwork-integrated, turning the face of the badge into both UI and puzzle surface.
Lifecycle
The badge exposed a 115200 8n1 serial menu for starting apps or dropping into a Python shell, plus a START-on-boot recovery path to restore the homescreen as the default app.
SourceThe Disobey 2020 docs describe Gameboy-inspired touch buttons, a launcher opened with START, a nickname app, and an on-badge keyboard with input, cursor, and confirmation modes.
SourceDisobey 2020 exposed app installation and publishing through Hatchery and the badge's installer application.
SourceOperational history
Hatchery/app workflows depended on network context, so event-time and post-event behavior should be documented separately.
The Finnish record remains source-backed and image-free rather than copying Badge.Team page media, documentation screenshots, event photos, placeholders, or generated approximations.